Hey guys, I've been working on a monster character that I was given for a student project. This is the reference sheet and what I have so far. This was created by using both Autodesk Maya and Mudbox. If there is anything to improve on or to watch out for, please offer your critiques so I can learn and improve.
CreatureBox needs funding to finish their art book (via Kickstarter). If you pledge over a certain amount you get the book and other goodies. It's definitely worth it. Go check it out! http://creaturebox.com/featured/the-monster-volume/
hi everybody, here is my second work for school, a monster for UT 2004... Like for the first (the job for Quake 3) we were asked to post our work on this forom so i did it i hope not disturb you too much but i would like some points of views to learn more about the modeling for the future ... i think a made many progress…
Anyone see it yet? Saw it today with some friends and I thoroughly enjoyed it. Definitely glad that they decided to go back into the Monster world and flesh it out a little more. Very enjoyable and fun. And DAMN, the short before the movie? Amazing rendering, photoreal pretty much, its always nice to see Pixar push…
Awesome! 20 DAYS, 20 NEW MONSTER SCULPTURES BY SIMON LEE (SPIDERZERO), STARTING JANUARY 31, 2011, ONLY FROM BIGBLUETREE.com http://www.bigbluetree.com/20days.cfm