Hello, Polycount! I am working on a hardsurface modeling and texturing exercise and thought that some feedback would be great. I am creating a unique mech to expand my hardsurface modeling skills as well as provide a good basemesh to learn how to texture on. I have finished the blockout and will start on detailing it next.…
Portfolio: https://www.artstation.com/thirstynerd Contact: JordanTrepanier3d@gmail.com Skillset: HardSurface Modelling Prop Modelling Texturing Sculpting Creation of shaders Comfortable working both realistically and stylised. Experience: 2 years of school and art Open to both contract and full time work.