perhaps I am looking in the wrong place:) yeah odd you say you are not so confident in 2d as your work really stands out in that area. Perhaps its the same with me and sculpting, people think I am ok at sculpting but I find it really tricky at times. re the demo reel you have up, I think the renders need a bit of work.…
Does anyone have suggestions about how to find local artists to help on a game project? Finding people online isn't that hard but finding people located nearby is turning out to not be as easy. I'm the only artist on the project right now and its killing me trying to keep up with the project along with life. I'm looking…
Thanks for taking the time to write such a detailed response, I really appreciate it. :) You're absolutely right that concept design is its own discipline, and that's one of the reasons I'm not treating the AI images as blueprints. For me they're more of a starting point to generate ideas and point me in a general…
I think the main issue portfolio wise, is that you don't have anything that showcases that you understand the game modeling pipe line, i.e high poly to low poly work flow + using the latest texturing techniques. The portfolio as it stands could work for CG visualization in architecture/advertising/automobile industry. Your…
@musashidan Yes, of course. My apologies, I may not have worded this appropriately. I am looking for places to get started so I'm not immediately overwhelmed by searching through a million Google links. I imagine many other game artists have gone through the same thing and sometimes I find that discussing it with like…
I've done quite a lot of portfolio review for hiring, and your biggest issue is your portfolio. It's not that your work is especially bad, it's that it's generic as fuck. You've got a random smattering of assets, none of which are particularly memorable and they're not presented in an appealing way. Nearly every asset has…
Hey all, Been a while since I last posted but hoping to get a bit more active soon with my posts XD Ive recently been trying to find a position as in a studio for a while now, without much luck and Im now looking at doing some freelance work for the experience and start making some money from what I love doing (though I…
Hi guys. I need help you guys how to enter to game company to foreigner. When I was in Korea, I had worked in online game development company for about 4 years. and I quit the company last the end of the year , I decided that I will study english in Canada. (because I wanna work in foregn contries in the future.) so I got…
Hi 3D artists! I currently look at polycount and reddit for finding freelance gigs, however I find that they are iffy at best, and 95% or more of the gigs are either unpaid or offer close to nothing in terms of pay (eg asking you to do hours of work for $15 or days of work for $100 etc). I'm feeling stumped so I thought…
Love draw large and distinguished noses, like this one: I also love feet. They're amazing. You don't really think that much of them until you start to realise that they evolved for locomotion- the way the muscles and tendons are laid out. I always thought they were kind of rigid, stompy things but I've come to realise…