Hi guys i'm now starting a sketchbook for my wips environment .. and i'm planning making a lot of environment on this theard . a lot and a lot :) i'm going now to make 5 environment .. then coming with more and more :thumbup: and my city environment is still wip and working on it slowly for the moment FIRST ENVIRONMENT :…
[ame=" http://www.youtube.com/watch?v=fJzuaGGISiY"]3D Environment Flythrough - Destiny Tomb - YouTube[/ame] 3D Environment Flythrough, inspired by a concept for Bungie's Destiny.
Hello there! I hope I can get some critiques and feedback on my environments. This is my first time posting on Polycount, so I'm a bit excited and terrified at the same time.. These environments are still in Maya, so I plan to put the first and second environment in UDK and my last environment in Unity. My first one is…
Hello I'm working on environment based on Thief concept art.I will try to post as much images as I can down the road. Concept Environment blockout Thanks for watching.
Been really busy as of late between work and other projects but finally got back to this which has been a nice change. I did some Photoshop paint overs after rendering this out, to really dial in an idea and visualize what I want the scene to look like. This is currently where I am at. The power pipes on the right side of…
Hey guys, I'm here again with another question and dilemma that I'm confused about, I want to be an environment artist in the game industry. I spend a lot of time focusing on props and such for my portfolio and I look at other artists portfolios and I love seeing the environments on there as well as on here that people…
We've all seen the fantasy castles with insane proportions, run-down, realistic modern urban environments and most things in between when it comes to game environments. If I wanted to start modeling, texturing and lighting an interesting environment that you've never seen before, what theme(s) would put me on the right…