I think everybody hits that wall sooner or later where the drive is there but the progression isn't. I found that proper use of ref and keeping yourself upto date with the top artists work out there really helps. Alot of people just copy ref, not alot dissect it and then carry that knowledge and theory along with them.…
This is what I am trying to model out helmet wise, This is what I have so far. Got feeling people wanted to see more of a progress after a few of previous posts, I plan to make it higher polly and smooth out the smoothing groups.
Hello there :) I'm making a small scene. The basic configuration is in progress. After more progress and I will upload a different image. Thank you scoped this article. Spend a good day! :) http://Blog.naver.com/Violettail ifoxhead@gmail.com
Hello I am working on another big project I will have a hard time finishing. This time it is based off a Varian Wrynn Terran Marine concept by Ishaliart that you can see here: https://www.artstation.com/artwork/gRAx6P Here are some renders of the head sculpt I have as my WIP. Including some images of a progress timeline. I…
Hello everyone, I have just started to learn modeling with 3D Max. This is my First few months of getting things down. Looking forward to progressing and chatting with the Poly community. :poly121: Comments are most def welcome.
Thank you. I hoped to be able to demonstrate progression by persisting with it. I saw someone else's sketchbook before that was basically a complete journey from beginner to proficiency; I'd like to have something like that. Though in my case, it's more of a recovery from self-sabotaging perfectionism, pfft.
Hello, I've been modeling a turret based off a model from Star Craft 2. This is definitely a work in progress, so far I've baked my HP onto the LP and put it into UDK. Working on the texture next =) Any feed back would be great! :3