I did a 400~ tri prop that had 5 different material definitions with a single mask texture. I assigned red, green, and blue (pure 100% rgb values) to materials in 3ds max, and then assigned them to a multi-sub object material, and I had another material that stood out from the RGB for the 4th option. I then baked the…
I think the 5th one was made after the movie came out(and had changes that were more adjusted to fit the movie's universe). I didn't like the 5th one because I had grown tired of the franchise a bit. The third one wasn't as good as the rest but I loved the 4th one(I guess it was because I was a student at the time and many…
Cool to see! My Firefox popup blocker blocks some of the gallery images but not all. The 5th, 6th, 7th ones evade the popup blocker. Looks like some inconsistent popup code.
Killer work as always. The only thing that looks a little off is the ribbing that's showing through as it seems consistent from one tile to the one above. 5th column 6th and 7th row is where it is most noticeable. Are they supposed to be ribbed like that?
hey thanks Fetus! The 6th one is my favorite too, but I'm not sure about the shield ahd hair. maybe the shield of the 7th one and the hair of the 8th one could be interesting! I will try to update the tread as soon as possible :)
World VFX Day | 6th Dec 2024 | Live Stream with @WorldVFXDay Thought it might be of interest to some of you. Enjoy 😉 https://www.youtube.com/watch?v=vmsNVba85gc
That's right kiddies start stretching those legs for one hell of a competition!! The Pre-DomWar challenge will start: November 8th 2010 - December 6th 2010 The main event will start: January 5th 2011 - February 28th 2011 Main DW site: http://www.dominancewar.com/2010/en/index.php Article:…
Plan is a good one and high resolution at 4k for a hero portfolio piece I'd want to squeeze in every pixel could possibly grab thereby hopefully capture the attention of eyeballs that actually matter which typically, at a glance what you've created is worth their time continuing too scroll through a detailed breakdown how…
Alakajam! is a happy little community aiming at hosting regular game jams & other gamedev-related events. We're hosting a main competition on the September 20-22 week-end, with the goal for all entrants to finish a game in 48 hours, either solo or as a team. Schedule overview Theme submissions start on Sep. 6th (2 weeks…