You'd be surprised at the obviousness of some things the USPTO permits (Amazon one click shopping, anyone?). Also, Medal of Honour in a videogame context (note: context is important for trademarks, somebody else could offer a "Medal of Honour" telephone service and EA couldn't do anything) is trademarked by EA and they…
depending on just how realtime optimized or not your scene needs to be it may be feasible to create hair with the standard toolsets for this. one of epic's unreal engine demo characters - appears to be covered mostly in geometry, including the peach-fuzz: from:…
If you look at Dominance War & Unearthly Challenge and compare them to the contests Polycount has held and how we've created & maintained them you'll see why it made sense for us to go off and do our own thing. Fred and the folks at GameArtisans are good people doing great things for this videogame community of ours. If…
Isnt that one the most overly sexified game char of all times? (At least modern times) Or she wasnt wearing skintight clothes that disappeared while bending over pushing her ass out, squeezing her boobs and licking lollipops in your version? :) Anyway. I hear ya. and about diversity in videogames? I don't really care to be…
Great read Soul. Thanks for sharing. That does suck and you should strive to get a better situation for yourself. As artists aren't we suppose to get inspiration from outside of the job through things such as seeing the outdoors, seeing a movie, playing other videogames, etc.... Just sounds like so many are simply getting…
I can't comment on how the industry as a whole is going but all I can say is that my company has had tons of work lately and grown in numbers by at least by 30% and we need to grow even more most likely for the upcoming projects. I can't tell you how everyone is fairing but I can say it's not bad all around at least.…
Went to 3d school from 2010 to 2011,graduated,got my first 3d job in mid-2012 for a airplane simulator company,moved to the city,worked there 3 years(during that time I worked on my portfolio almost every night) and then got my first job in videogame in 2016.I'm now at Ubisoft. Had to work a lot on my personal stuff…
Over roughly 20 years there have only been 30 or so videogame films, I dont know if that's a big enough number over time to really have a generic feeling as a concept or a "vibe". Personally Im actually excited about this film. Solid director, solid cast, good art direction. It looks like one of the few time we may get a…
she is looking great! the face looks excellent now (especially now that she has eyebrows haha). Perhaps she seems a little forlorn/sad for such a fearsome/powerful woman. The materials/textureing looks really good though. The lighting is cool, kinda like a good rpg videogame, what sort of lighting are you aiming for? why…
I think people heard "this movie uses a lot of practical effects" and misunderstood that to mean "this movie doesn't use much CG". Obviously that's not the case, it uses a ton of CG. What does set it apart and really make some of the visuals work IMO is that it does use way, way more practical effects than your average…