correct, I meant strange, just in the fact that Epics licensing has grown so large. I think there are 60 or so games in development using it. Most of the other ones mentioned have only a handful of companies using their engine.
that is so fucking weak I hate airlines so much.... if I'm bringing anything with me that I care about but cant carry on with me, I fedex it. Seems like the airline checked baggage fuckup rate is like 60%.
no once you get to level 80 there is a quest chain you can undertake which will unlock the class. the Death Knight will then be selectable from the character creation screen and the class starts around level 55, 60 or 70 (they haven't decided).
Yeah, sure. Here's a FP view and some more updates with optimised LP model :) For the first person camera I use vertical FOV with 60 degrees angle same as for CryENGINE3 Polys: 2 599 Tris: 4 624
Forgot to mention thats still WIP, maybe 60% done? Grid on arm is to help do tattoos later, various metal things arent shaded as well as they could be, and theres a general sloppiness to it but I feel like its not terribad?
I have both and the game runs flawlessly. As someone said earlier in the thread, the 30 fps videos look shameful next to the 60+ fps in-game. I haven't had a single issue or hiccup, which is amazing for this day in age.
Are we talking about the hard drive the main OS is installed on? If so I was planning on getting a new ssd anyway (one between 60-100gb and £150ish budget if anyone has a good recommendation) so it may be time to get it!
maybe you should mention, that just rendered tris count for the 2048 limit. if a normal is pointing away, it's not rendered and therefore doesn't count. example: if you have a sphere with 100 tris, actually just around 50 to 60 a rendered.
Ooooh that's a bummer. Read it'll take around 2m to break even, so the game might not be too profitable in the end, supposedly. Glad I bought a copy at $60! Gonna go shame all my friends who pirated it.
Yeah but thats 8k for a poorly unwrapped pelt map... Its not gonna fly. He's wasting like, 60% of his canvas. With proper unwrap work, you could get the exact same level fo detail on a 2kx2k map.