The best way to explain what max script offers is to troll around www.scriptspot.com and check out all the stuff people have done over years with MaxScript. After seeing what other people have done with it and how handy their scripts have been I decided to dabble in it myself and see if I could automate some very long…
meant to post this earlier Abhishek, but was working on something to help you and others out on the whole ortho business. for hand-drawn orthos, it's easier than you think, but it still takes time. everything needs to line up, that's the big thing. the way to do that is generally by starting with the front on the left edge…
JKM: since the first shadermodel 1 cards (geforce3...) it was possible to do skinning on the GPU. Basically with higher shader models, it became more efficient to do (can do more bones and more weights). This in fact is done, so what you heard is wrong geometry shaders are mostly good for "generating vertices", which was…
Sage: If you drag down the top header, you get the settings window. Under View & Controls you can set selection to the left mouse button. I'd disagree with you there - the loss of the useless Face mode, the addition of Align Auto, the easification of Merge back in the day, all those smell like the developers using their…
1.Create a plane alittle bit over the bed/box (add lots of segments) then right click on it, and convert it to Editable Poly > go to helper and create ''Dummy'' using AutoGrind create the dummy at corner of plane (Plane will be the cloth, just so you know, you probebly do know that) and move the dummy so that the corner of…
Thats what im being bothered with. Im really anxious about getting to do some serious art work (is that how you say it? :) ) but i cant really start anything big cause of the school chores and college preparation are sucking my time.The reason im thinking hard about studying engineering is because its a safe option for…
Those are some good improvements. Holy crap I'm long winded, I'll try to keep it much more brief. Things to think about: - You roughed up some of the straight lines but none of the ones that effect the silhouette. One thing that helps when evaluating the silhouette is to apply a 100% black diffuse material and rotate the…
Thought I might chime in, I am currently a Character artist at the Auckland studio. I gave my 30 days notice moments before the news of that article came out. The decision to leave was for the most part, due to other more recent changes inside the company that I will not mention. It is so very good to know that we aren't…
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@Sebvhe Thanks for the feedback! I agree with he comment on the 16:9. For now this isn't really working well since the extra space isn't used at all. Even in vertical format it wouldn't work fully as I still miss a lot of things which make the concept more interesting (puddles, rain, moss, papers on ground, ...). For now I…