I agree on pushing the contrast values, right now it's biggest problem is uniformity. The roof looks like it's almost floating because it's the only dark piece in the castle. Here's a good reference: See the difference in shadow/highlight contrast? It creates a lot of interesting areas for the eyes to explore but still…
This is my WIP Howl's Moving Castle living room, I decided to do it since it has a huge range of possible textures. Moodboard: AO Render from the angle I'll be taking the shot from: AO Render 2: I'll be correcting the height of the small statues, the face on the disk will be a normal map created by a surface transfer of a…
Hello Polycount! Elodie and i decided to enter this contest as a team. We decided to go with a Egyptian style throne room with colorful lighting to contrast with the monochromatic colors of egyptian style. Here is some of the sketches and a early "final" concept. Hope you like it ! Software used: Maya Zbrush Photoshop…
Being a big fan of the original, the second I lost interest half way through. I heard the 3rd installment was a return to the roots, so I picked up the special edition. It has yet to really pull me in and make me want to play it (And I've really tried to like it). Also is it me or did the cheesy dialog really go through…
Hi guys, I want to share with you project I've created a couple days ago. The main idea for this one was to create the dark, moody and unpleasant interior scene. Artwork was created to explore some 3D and photobash techniques. I've created most elements, assets, and scene in blender, I did some quick procedural materials…
[To be edited] A bit late to the party but I figured I'd start a WIP Thread for now to at least get myself started while I balance work and well...this! I will be working solo. For the contest, I will be making a throne room based on Moorish Architecture with a mixture of and elements found in harems and dens at the time.…
Hey everybody, great to be participating in this contest. Our concept is a throne room that looks as though it was made by an army of Viennese patissers. Essentially the idea is that it will look like something that a Bavarian or Prussian king would have commissioned for a grand occasion back in the 1800's We will have…
Great stuff, I 'm really diggin' the colors. Your layout feels pretty symmetrical though, especially in that first shot. Also it feels pretty cramped too, once again especially in that first shot, although I think that might just be because of those two metal things with the arrows on either side (The height of the room is…
Hi! My idea for the Throne room is coming from the Bulgarian King Simeon the great.Simeon's successful led Bulgaria to its greatest territorial expansion ever and making it the most powerful state in contemporary Eastern Europe.His reign was also a period of unmatched cultural prosperity and enlightenment later deemed the…
Old Barn Hello there, this is a project I have been working on for the past two weeks working in Unity to build the scene in, Maya to model the assets and substance designer and painter to texture the assets and create the trim sheets. Any feedback would be much appreciated Reference Images: These are some of the reference…