Im trying to get used to a workflow, i realize that people will have various way in doing this. But as a beginner, im thinking that its best if im following a certain working path when im modeling something. I wonder which should come first? Up until now ive been doing these steps : Sculpt In High Poly, then decimate the…
Hello, this thread is for two separate but related questions. 1. Here is a machine gun model that I will use in a first person shooter. This model has quite a bit of geometry on the inside, but this is very small things that will only be seen when reloading, so I don't think it warrants that much pixel space in the UV map.…
Is your rust on a separate layer in Photoshop? if so, it should be easy to lower the spec relative to the paint, and generate a normal map - both these things will really help sell it I think :) what I like to do is have a base layer of rust in my photoshop file, and mask it out accordingly using scatter brushes and shapes…
Hey folks - since some folks found my last post interesting or helpful - I thought I would post another one - to the same student as before - Discalimer: These are just my thoughts, ideas, perspectives etc. - I don't claim to know everything or anything - Some things be debatable, or might not be PC or whatever - But it's…
Here is my very first female bust, and it was not easy compared to a male bust. You really have to be careful of the shapes you choose here because it can really make it go south quickly. Would love some C&C for this gal. Thanks in advance.
Thank you for the precise explanation, I really appreciate it. I just can't believe I forgot about the limitation of number of attributes per vertex, now it's clear to me how "baking" those attributes could be useful. However, would it be correct to assume that you're talking about data extraction from low poly object…
It's currently PCVR but mid-spec. I have another question with regards to texturing. Since it's VR, if I have some hero assets but they're quite large, the texture I create for it is being made with Painter. I set the resolution to 2K and the UV unwrap is contained within the UV tile space. I'm not using UDIMS. So in this…
since I am almost completely fubar'd from allergies, after I mow in the morning I am socking it in and just gonna drink beer and watch the NFL draft tomorrow. was just curious if anyone else here makes it an event like I do. any fantasy football players or just NFL nuts? no responses means no I guess
I genuinely think you should stick with this, as it's nearly there and it's important to finish projects (80-20 rule!). in terms of composition and colours, this image has a very high contrast and saturation, and is also almost entirely made up of dark browns. To me, this seems at odds with the tone trying to be set by the…