Today I downloaded the Suite and unfortunately I came with an error that has the name of "Crash and date I try to open" it always comes with a different number of error, see the print I took the link below. http://prntscr.com/i3pv9r after I put in the "Yes" that translating to English is "Yes" (I am from Brazil then it…
Hand-painting them wouldn't be too hard. http://forums.cgsociety.org/showthread.php?f=46&t=373024 If you're working in Max, you could select the edges you want, then use Texporter set to render Only Selected, which would render a wireframe of the selected edges. F-edge might also be a solution for Max. I haven't used it…
On link below page, press ctrl+F and then search "Panel", at least one example there Subdivision Surface Modeling - polycount also check google as well if needing some more step by step for the baking process, looks like one good tutorial here: ArtStation - Understanding High Poly Floaters for Baking Details
Bottom line: in this day and age we don't need to upgrade to "insane specs' (tm) to stay on top of things in 3D. I have to know: I once bought a noise-proofed rack from a specialized vendor for a workstation or two I owned. These machines were insufferable to listen to. Cost me high three digits or perhaps early four -…
I am not sure what is causing this but every time I put my alpha of my texture to opacity its giving me weird see through splatters on my static mesh. This one is with only alpha map on diffuse channel http://imageshack.us/f/594/udkweird2.jpg This one is once I connect it with opacity…
Olá pessoal, depois de dois resolvi voltar a produzir e aprender sobre 3D, percebi que o pessoal tem alta capacidade e olhar clínico por aqui, muitas artes magníficas, e venho através do meu último projeto mostrar um pouco do meu trabalho! Usei a Unreal Engine 5 para fazer esse pequeno projeto, pois na época estava…
Thanks, you can check the old versions of water surface here: http://fc05.deviantart.net/fs70/f/2011/341/1/8/tree_hut_by_personaliter-d4igyq0.jpg and here http://fc08.deviantart.net/fs70/f/2011/328/c/6/wip_tree_hut_by_personaliter-d4h4tyg.jpg Maybe later I'll make some cool liquid shader, but now I'm a bit tired of this…
Spin is for turning a "visible" edge. For turning an invisible edge, you have to use the Turn tool (under tris) and click on the diagonal "invisible" edge. Considering you re in editable poly, you can select the faces to turn (use Dot loop to select 1face every 2 faces) and run this: obj = selection[1]
Well, the link was right there in my previous post : https://www.ebay.com/shop/gnomon-dvd?_nkw=gnomon+dvd Phisical media is the king of preservation - it is as true for TV shows delisted from streaming platforms as it is for educational content from a few years ago. And it takes about 2 seconds to find the newest official…