F-ing new video f-ing lol greatest ending ever! I wish I had money to back them with, hard times can't always back people especially ones with promise, damn! Best of luck thanks for posting and if you could continue them updates.
Ooh sorry I was unclear. I meant, rotating the cam at the press of a keyboard shortcut. Let's say you have F for frame, then alt F would be autorotate (frame+align) And then after that, you could rotate with regular controls to adjust the view as needed. Thanks for pointing this out :P
Just checked the forums these should come in handy about solving the matter. http://www.crydev.net/viewtopic.php?f=326&t=116633&hilit=reflection These are newer and they say the same thing so... leleuxart is right. :D http://www.crydev.net/viewtopic.php?f=326&t=116633&hilit=reflection
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal/indie project. It's a dungeon crawler, with 3D grid-based movement and 2D turn-based party combat and inventory systems. The project needs a 2D freelance artist willing to work against a backlog of tickets to polish and extend…
I'm still here. For the past five days, I've been learning Material Maker and Nodes from scratch, and I've had to experiment a lot since there weren't many tutorials available. Please take a look at my texture for the walkway. If you have any comments or suggestions for improvement, feel free to let me know. In the…
Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
It can be annoying and inefficient having to manually change the tumble pivot, by pressing f key, after changing selections, especially since f key also dollies in on selection which if you don't want then requires you to dolly back out. Maybe it should be a preference setting. And thanks smcclelland, for passing it on to…
I made it as a standalone filter, you load it in your software (I usually use Substance Player) then input your un-normalized texture, set the parameters you want (output resolution, bit depth, and file format) and save the normalized file.