Interesting interview on the area with Hanno Hagedorn, Sze Jones, Christophe Desse, and Inkyo Lee from Naughty Dog. http://area.autodesk.com/inhouse/bts/uncharted_3_with_naughty_dog and the mudbox masterclass with Christophe. http://area.autodesk.com/masterclasses/masterclass/class4_q4_2011
Hi I picked a concept from Warhammer online. Created the Highpoly in max. Not sure yet if I'm going to take it into zbrush to create the worn look or if I'm going to do it through the texture. Any suggestions would be helpful. Thanks!