Might it not be just because the market isn't good? I'm in a similar situation to you, fleeing from a different but related area that also manages to be in worse shape than games, but afaik the games jobs market isn't healthy at the moment. You'll often see only senior openings, or not even senior openings yet all asking…
Wasn't planning hitting this thread up again, ever!...but... It definitely takes a pair coming back from; Considering your aforementioned age. Not many people twice your age or more for that matter would have the guts to be honest, whilst also taking user profile anonymity into account to boot. As an aside,…
I'm feeling much better about this now. Adjustments made, including turning the body into wood. I have a tumultuous relationship with texturing and especially the idea of "dirt". I could probably rant for days but I won't :p . I understand that the industry needs it, so I need to be the problem solver they are looking for.…
thanks edgar for ur comment on my website....and in urs everything is good...navigation is also easy n simple...i feel the buttons u have used for the navigation is outdated ...r u fan of black n white, like me....
Was feeling very left out. Here's my First stab at Mr.Bobo's SDK. I had more elaborate plans with this (like the circle on the head and ears n crazy tattoos n shit, but figured I'd rather just start a new one.
Having a problem triangulating a high res mesh in Maya. It triangulates the smoothed mesh (seemingly), but when I run a check for n-gons, faces are highlighted that are CLEARLY triangulated. I delete history and export .obj, only to get (n-gon) errors when trying to bake. Strange... Anybody seen this before?
Hey guys, I am no longer actively developing this, but as there's a lot of interest in it I decided to release the source files for the last version I worked on some months ago. Feel free to pick it up and continue dev and add features. The script has 2 functions, the workplaneon and workplane off commands. Basically…