PaK I'd suggest taking two types of lens if you're using an SLR or digi SLR. Get a wide angle lens and a really decent telescopic. Wide angle for ref shots and the zoom lens for actual texture shots. Zoom in as much as possible, this way you'll get very minimal distortion. Most new cameras come with a lens that will do…
hi I've been lurking all summer while teaching myself to digi-paint and model. My stuff is improving but no where near the level of the work here. My comic Blood Hunter is in an online competition at zudacomics.com until September 30. The winner receives a contract through Warner Bros., so if you get a chance please vote…
Hey man, Glad to see you back at it! I would focus on the overall colors and lighting before you put the rust and broken textures in. That way you can get a feel for the environment as a whole and really start focusing on how much detail/noise you want to add into it. I love the tank though! Really awesome design and I…
To avoid derailing Adam's thread I'm moving this discussion over here. I'll tackle these one at a time. These 3 are somewhat linked. To really answer this we need to talk about image formats and bit depth, so this is going to get a bit computer sciency, but read through it. We're all better artists for knowing how our…
Rock band Rage Against The Machine has won the most competitive battle in years for the Christmas number one. The band's single, Killing In The Name, sold 500,000 downloads beating X Factor winner Joe McElderry's The Climb by 50,000 copies to clinch the top spot. Their success followed a Facebook campaign designed to…
It all depends. What equipment do you currently have? What's the overall sales goals? The best gear to start with is the gear you already have. If you already own a phone with a decent camera you can use it to put together a pack to get a feel for the amount of work and cost involved in producing this type of content. From…
I'm going to have a strange perspective on this topic. Some of you will balk at it. I don't really care. Think about it this way, would you be doing this sort of creative work [3d/art work] regardless of the pay? Are you psychologically broken in some basic foundational way that means you cannot fathom spending your time…
Hey yaschan, as other people suggested before, to design a level you start using both bsp (directly in UE4) or 3d geometry (modeled into any 3d application and then imported in UE4). At the end of the day both solutions are valid: you have to try both and decide which one works better for you. But in the end the process…
Ok so finally im done with the 20th version of my CV. (please no trolls I am frustrated due to not being able to get my footing in 3D Arts.) Need serious professional advice like before :) Thank you What can be done to make it more better? I feel content with this version. [FONT="] Software Developer with Strong…
This script might be interesting: http://www.pxfactory.eu/scripts/grow/grow.html This tutorial might help get things rolling: http://www.escalight.com/tutorials/3dsmax-tutorials/growing-tree.html The digimation suite has a lightning plug-in that could work for roots: http://www.digimation.com/home/Downloads.aspx?sm=ds…