Hey everyone! I'm a 3D-artist working at 'Chasing Carrots' a small indie gamestudio in germany . We've ported the game (we've already released 'Pressure' in 2013 on the Vision/Havok Engine) to Unity and did a massive overhaul regarding gameplay and graphics so we could also release the game for the new consoles. The game…
I think games can be very helpful since you are exposed to the work of many artists all over the world. I frequently like to take screenshots of individual assets then go back later and see if I can re-create the asset and either put my own spin on it, or make it higher quality. Games aren't necessary for being a good…
I have a very limited window to play games-and even then I can't play on my Playstation since it makes noise and my GF is a light sleeper. For me, if a game isn't holding my attention I just ditch it. I can't keep playing a game just because I bought it. It's hard for me since I come from the school of "here's your game…
Ron,I think it is shaping out to be a very solid portfolio piece. You have created a well designed, and well thought out environment. I like the way you played the different shapes off each other - thinking abstractly as well as functionally. In other words it looks as if the technical components are there for a reason and…
I have a few questions about Mari 1. Is it possible to do non-square textures? I have not a single square one , all are 2x1 mostly? 2. Does it allow to paint and blend objects/layers being depth aware like 3d coat or zbrush 2,5d mode? So two layers could blend to each other based on their z depth? 3 Does it follow the same…
Hey this is a reminder to be a bit more respectful of others. https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#respect I appreciate this is a good critique. But if you're going to take the time to crit, please take a couple more seconds to sandwich it between some positives.…
So here are some of the projects I have going already with programming stuff only and the projects that I want to make so that I can show them on a portfolio: - A Uniball-like sport game: https://www.youtube.com/watch?v=jey2Tw--Oy8 - A multiplayer co-operative tactical shooter based on SWAT 4, Raven Shield, and Takedown…
I've been very busy and I haven't had time to work on my entry. Unfortunately I'd to abandon rest of the skins, because I was running out of time and I think it's more important to have the mask available for all characters. And that took a lot of work. Every character needed their own model of the mask, because of the…
I like the make your own design and if you want create the concept or tweak It, this will at least shuffle things up a bit instead of one constant design everyone is doing. I mean for learning sure It is great if you don't plan to stick this in your portfolio or you do and so do a lot of other people participating then It…
...how's your math?! Well about face (...learnt programming prior to creating 3D Art) when in the first half of the early noughties (2000-2004) Web Design/Development scene had quite a bit of steam left, post .com crash. Ergo, enamoured with thoughts of crack'n it big via salaried wage or a gun freelance coding journeyman…