My first thought seeing the page was... :/ hmmm Carbonmade. I have been seeing Carbonmade more and more. And the porfolios sort of start looking like carbon copies of each other. I specifically can think of 2 other 3d artists who have the exact same theme as yours. I don't know the limitations of carbonmade... but, I would…
@Whats_true: Thanks dude! @konstruct: Thanks man! :PP much love! @planaria: Haha I have converted you! :D @praxedes: haha! Thanks dude! @Ged: Hey dude yeah i'm doing it just like anybody would do it. Poly by poly. I am using polydraw from polyboost so I can draw directly onto the meshes i import from zbrush. Then just…
Hey Slosh, Garriola, Great crits from you both. thanks. I'm probably not likely to come back to this any time soon (too much to do, so little time.. ugh). But i feel like i should let you know why i made certain design decisions. Looking at it now, i definitely see what you're talking about with materials and how they…
Look you're not wrong, and I'm not saying it's ok, it's something I just expect because as far as i know this is the accepted reality. I remember articles and people suggesting getting into game dev or CG is the kind of work you get into while you're young, cause you'll work long hours, more than likely travel and have to…
Wow, you're really a dick. But I want to get past your poor attitude and just answer your questions, since there are some good ones. You need to check your attitude though. Valid critique. We're working on things. Many improvements are probably not so visible to you, but they have been coming in steadily. Fixes take time.…
Hi kunalht, I would like to amend a few mistakes about the US immigration policies, as I am going through them myself. First and foremost, the most reliable source of information about the US immigration is the US government website: http://www.uscis.gov/ Rules can change every year, and there are a few law proposals that…
Update time! I've been busy with freelance work so far this weekend, but today I finally got a chance to try some of the ideas you all had mentioned. BradMyers82, thanks for the picture! I checked out more of Ori and the Blind Forest- Wow!! Such incredible backgrounds and lighting! The colors might be different from what…
I come from Max and Maya ages ago, and I've been using Modo Indie for a few weeks. My thoughts as a modeler: - The Ui is fantastic, it just feels really modern. Reminds me a bit of XSI Ui with how slick things look. - The layer system takes a while to get used to. The fact that every separate mesh object gets treated as…
Oh don't get me wrong, I am absolutely not in the "against" camp when it comes to pro sets and/or third parties involvement ! And understandably so - I participated in both in the past ! It comes with ups and downs, but it sure is interesting. The part that I find problematic with the idea of a "pro player sets chest…
Hermit; I don't sculpt, so it didn't occur to me to include it. I went out and asked a professional sculptor friend for his thoughts on sculpting packages, and included them in the list, so it's updated now. I also edited the direct modeling text to include a discussion what sculpting is. Thank you for pointing this out. I…