Model in those folds in the torso more deeply. The hoodie he's wearing just looks tacked on on top of a lot of padding, or just a stuff bulbous thing stuck on top of him. You've got straps and a belt carrying weapons and ammunition, those things actually have a lot of weight, hence the need for the straps. Model in those…
My view of things: (i could be wrong..) Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still…
NOW ON MARKETPLACE Chameleon is a single instance Post Processing actor for Unreal Engine 4. Single instance means that you have to place only one Chameleon to your scene to access all of it's benefits. Chameleon has 23 (currently) different post process effects with customizable parameters directly from the actor's…
http://www.zombieworkout.com/ I thought this was funny as hell! Doing a search for post apocalyptic reference i stumbled across this....lol this is stupid actually...
Hi! I've been lurking for a long time, so I figured it was time I posted something. This is something I made about a year ago. If anyone has any tips to what I could've done differently or better, please share :)
High Poly sculpt of post-apocalyptic Nash. Looking for any feedback before I start tackling the low poly, thanks. Original concept by Anson Tan: https://www.artstation.com/artwork/6mq8w
Hi Guys! Not a 3D Question, but i dont know where to post this question. I have tried many things and tried Google Search this problem. I want to position the Menu a bit to the right, to center the Words "Game Artist." But this works only in one resolution: In other resolution the menu is off: How to fix that? I think, a…