Nice! If I would add anything, it would be that his nose area is thicker in the concept. More like a straight line from the forehead to flared nostrils without a nose tip. I think it would make the creature look more brutish. Greatest of successes to you.
I actually kinda miss the old name ! It sounded very brittish and fun - like something Vinnie Jones could be the announcer of :D But hey - still looks awesome :D Can't wait to play it !
Universal Carrier, a Sci Fi take on WW2 By Abraham L. Agaton Hi everyone, I just started a new project to take my hard surface modeling ability further and learn the workflow to get my project all the way to UE4. The motivation is to create some kind of robot pack mule in a retro sci fi style that would force me to work…
This why my go at a realistic dragon for an art test. The base mesh was provided, sculpting and texturing done by myself. Directions were hyper-realism, contrasting details, brutish and demonic. 6 hours total. C&C Welcome! :) Dragon Head Wireframe. Render
Definitely stylize it a load more. With something like TF2 you might want to go with the brutish like body of the heavy for reference, or get the old character sheets from the Marvel Comics books. Best of luck man, and keep it up.
1 for the road doc_rob? my muddlings from today - I was reading some hellboys again and felt a bit inspired to create a few nazi for fun. The previous guy was supposed to be a commandant or something.. and this guy his brutish body guard!
Well I was around my brothers house last night and a couple of his friends were around and one of them had a wife who happened to be American (i'm Brittish btw) and she was literally going on for 20 minutes about the 4th of July and couldn't understand why we didn't celebrate it over here.
[ QUOTE ] I honestly think that welcoming good, honest, hardworking folks on the condition that they learn some english would help integrate us together. Some expression of good will towards them would help get us all off on the right foot, and maybe make us look a little better in the history books. [/ QUOTE ] I agree…
Hello everyone, and welcome to my thread! I finally decided to start a thread to register my progress on this project. I've been modeling some assets here and there for a while, and decided to put them all into a scene. That said, this is my first try at a larger scale project. We gotta start somewhere! :D Please, i…
The engine Verdun is built on the powerfull ogre3D engine, which is capable or producing the latest directX 9 features and post prossesing effects like High Dynamic Range lightning. Realtime Physics, and 3D sounds will be included. Verdun will support 32+ players online. The game The first versions of Verdun will feature 3…