Looking cool man. I think the texture in general could afford to be a bit more subtle though. The magazine tubes for instance. The wear it has right now is pretty strong, and in addition to it being strong and obvious, it doesn't really make sense. If the slide was grinding on there I could see it having horizontal…
Its only for non-commercial use?I think the faq says u can use it for commercial use for free unless u make over $100,000.I do like that for small teams,individuals u pay a fixed fee rather than 25% of ur earnings for royalties. I think I am kinda done with realtime rendering.I will start focusing on realistic renderers…
Lowering the saturation will not make it look realistic. I hate all these brown and gray games that are supposedly realistic looking. The world is full of colors! I think your biggest "problem" are the proportions and the shiny materials that make it look like toys. Then like Neox said, if that's what you were going for,…
Good god those tits. Parts of the model are looking good, but I'm sorry, those are not what breasts look like in any situation. They literally look like ballons taped to her chest. Before you start sculpting cheese-cakey stuff, you should look at actual references of the female body especially breasts! In your latest…
Thanks for your answer! Im glad you like my works! Definetly im with you, my realistic characters looks better tan the stylized, maybe because these last are older or simple than the realistic models... 😀 Is so hard choose one style to focus my portfolio! I love the stylized and realistic works... And yea, maybe my next…
Cool exercise. Love how both ended up. There is one thing that kinda confuses me. When you went the realistic approach I thought it was going to be model and textures. Right now it seems you kept the cartoony, wonky model proportions but use realistic textures. I mean, it looks good but I thought you were going for a full…
3D character work and visual development based on League of Legends' Corki. One of my favorite video games inspired me to challenge myself by creating one of characters. The biggest challenge was capturing the details of the hair, requiring meticulous attention to achieve a realistic effect. For future projects, I plan to…
Heyyyiee, I'm currently working on a personal 3D modeling project, which is a detailed F-15 Strike Eagle. And I’ve decided to dedicate this thread specifically to the cockpit and avionics section of the jet. I’m aiming for a high level of detail and accuracy, referencing real-world schematics and pilot footage wherever I…
Theres a fuzzy line between cartoon and realistic...that being "stylized". check out Paul Richards http://www.autodestruct.com/ Certainly not realistic but that hardly matters. The style's great, and as long as you could keep the style consistant throughout the game youd have a great looking game. Same with Warcraft. Id…
I don't think I am really saying anything controversial. If you have a realistic character in a realistic setting and all he can do is shoot things, you should be able to shoot things realistically. Is that so hard to understand? I am not saying every game should be a cartoon or a perfect simulation of reality. Just that…