hi and thank you everyone for the nice comments. There was also a lot of people asking some questions on facebook and I'll try to answer them here as well. As for breakdowns, im afraid its not going to be possible as Ive finished my contract with crytek a couple days ago since im moving to the usa to a new company. smoke…
Rover Mechanic Update https://youtu.be/L9f9w0d7UZA - Added a Robotic arm for the rover that extends and retracts - (Picks up and transports physics object) - (Presses button + flicks levers) Early Start Area Graybox https://youtu.be/PtRbGsJuzeQ Current idea / background for environment Humans over rely on AI for…
Hello! I noticed that most people here do 3D animation, but is there anyone interested in hand-drawn, frame by frame? I recently practiced some small anim loop, and I'd like to ask for some feedback. The animation has 6 frames per second. 1/3 of frames are duplicated for looping. https://www.youtube.com/6xrPY42A1_U
Here now, I can see you're trying to be fair but this is just victim-blaming. Of course she has an excuse for being shocked, someone just sexually assaulted her! The best course of action is of course to notify the authorities but someone who's just been assaulted is rarely thinking quite so clearly and the first instinct…
Yeah... haha, you could get eaten alive in some places for saying that! To be honest I don't like him at all. He might have skills, but he tends to stick to the same gimmicky, played out kind of track all the time. The "bad" kind of dubstep in many people's opinion is the sort that seems to aim for maximum noise and…
It actually runs smoothly even at 28M polys, probably due to the 1 bone = 1 mesh principle (excluding cables). I animated it straight after ZBrush, then reattached textured meshes to bones, but it could actually perform well on a USD import too — it has real-time performance in the viewport on a gaming laptop (i9-14900K,…
Yup, parents ftw!. Target is the kids, for "their" kids turn to "rule" the damaged herd they created. However there are a lot of factors outside of just blame the parents that add to the situation. It becomes horrible with some stories when you hear what people find in trash compactor bins awaiting the compactor...…
Very nice, his face is definitely much more of a focal point now. I think if you wanted too you could push the focus more towards it even by darkening other areas and lowering the contrast. Put an overlay layer or a multiply layer on top at a low opacity and draw a bit of a soft frame around the image to prevent the eye…
I’m modeling a low poly bed wood frame, and I would like to add a edge bevel in the normal map only. If the wood frame was perfectly straight I’d use a trim sheet for the normals to achieve that perfect 45 degree bevel. However, my bed frame is curved in a wave shape. How would I achieve a normal map bevel for something…
Nice. A few things: The sneak at the start is looking decent. I can definitely see the Richard Williams influence here. The hop to get closer is a nice idea as well. The lean back at f53 feels awkward. Its not needed. It then shoots forward during f60. Get rid of this or reduce it more than 50%. Keep an eye on the screen…