Alright, i'm positive this has been asked before but i googled it and did a quick forum search and i didn't see what i'm looking for. When I use maya or mudbox and I rotate the camera. Its set on two axes and i can't flip in certain ways while in zBrush, it flips and turns all about and is very frustrating to move about.…
I'm back with a bit more work done! I changed the layout of my scene a bit. Now a canal runs through with two small bridges. I ditched the covered bridge and went for a more graceful arching bridge. I did a bit more work on the marketplace (the main focus of the scene) I created a rough camera path so I know which areas to…
Ahoy Polycount! I am a 3D Animation and VFX major at the Academy of Art University in San Francisco. This semester I am taking Organic Modeling 2 which is essentially a portfolio class where I'm free to do anything. My teacher recommended me to pick up a concept by a professional artist, but I think I will be a lot more…
Howdy everybody, I am going to work on a post apocalyptic dock that I would love any sort of feedback on from anybody who would like to contribute. Current Here is the concept art. And here is the current block out. I think I am done with major proportions and stuff and I am moving onto modeling what I need. Thank you guys…