Well, much appreciation to everyone for the feedback. It's rather refreshing to run into some harsh (but constructive) criticism. You've given us plenty to work on (with an already hefty to-do list). First of all, we discovered the IE bug just after posting the site and are working to resolve it. In the mean time, just…
I went thru the programmer email-list threads I've saved about DXT. I know it's a lot of reading, but there's some really good info, might help your doc. Also answers some of the questions that have been asked... "Most textures used in games seem to fall in roughly four categories: 1. Textures with a lot of relatively…
Hi there! We are Matthias and Oliver from "Project Paranoia". That is the working title of our current project: A Point & Click adventure in classical "LucasArts" / "Thimbleweed-Park" style. Currently, we're looking for people who want to collaborate and to supply graphics (pixelart). What is "Project Paranoia" about?…
I've been working on this for a year, actually it's roughly 4 months, but I had very little time to spend on this project last year so that's why this took this time. Whatever, let me talk about the project. The part one is finished, this was a nvidia waveworks study I did to learn and understand the usage of that plugin…
So I admit, the name is inspired by the song by the Rolling Stones. I've had it on repeat today and since I absolutely adore playing Yordle champions for some bizarre reason (Heimerdinger Main), it felt fitting that I dive into the most notable Yordle that came to mind while listening to the song. Yes. That Yordle. Teemo.…
About Me: My name is Richard Greenlees, I am a 27 year old IT consultant from London, specialising in Business Intelligence and Data Warehousing. 3 years ago I started teaching myself Java and a bit of C/C++ by developing roguelike games and a Quake 2 client-side bot. None of them were intended for anything other than a…
I've managed to edit it down to 998 words, JUST under the limit. May edit more, but here's my progress. Will convert to PDF soon. PROJECT: HUNT (Edited Down) “Shit.” Vi gazed at the mangled corpse at the end of the room. She wrinkled her nose when a sickly scent engulfed her. What disgusted her wasn’t the smell of the…
Hey everyone, I just did a blog post on my site where I summarize all the tools I'm using to make Eastshade. I'd imagine a post like this is only interesting to fellow game devs and 3d artists, so I'm cross posting a shortened version of that here. I'm sure for the 3d tools there's nothing you guys don't already know…
Hey Everyone! Long time lurker, occasional poster here to share a Photoshop script to help artists with offsetting lots of layers. This came at the request of @Sweetangel0467 who was working on a tileable texture and was getting very annoyed at having to manually offset each layer, even though she wanted the same offset…
Being a main Ryze player for many years I always wondered about his true origins and the content of his Scroll. Based on one of his old taunts where he claims getting some of his tattoos in rune prison. My story is about Ryze's capture and entry into Rune Prison, his findings inside and subsequent escape. These events lead…