Hello all polycount community I am a recent graduate student from a game design college in Montreal and I have decided to pursue level design. I was just wondering if I can get some feedback on quality, if the website is actually good, tips, and any other advice from level designer and everyone since I would like to dive…
Hi! Just looking at the pictures, I wouldn't think they belong to the same project, more like a collection of images. Regarding use of AI: Personally, I don't think when starting out it's productive use it, as it results in giving decisions away and accepting results. Maybe the result will lack personality/intentionality.…
Hi everyone, I used Substance Designer to generate some neat mountains with some snow on top. My plan was to generate a Height Map with Designer to get a Basemesh for sculpting in ZBrush. After finishing the sculpt, I generate a new Height Map with xNormal and the result will be loaded in Substance Designer to get the snow…
'Industrial Design, Interior Architectural Design, and Display/Exhibition Design.' Fits very well into game world design. Games often aren't built as they used to be, anymore. Level designers do level gameplay and rough level layout, artists create the whole level geometry, textures and lighting. Whatever teaches you the…
I mean: does UI designer actually have to code all the animations, tweenings, transitions and basically implement the whole thing in engine? Or is it done by the programmers and UI designer only provides the design, 2D sprites and a document with all the measurements and precise descriptions how things should work and…
Thanks poopipe A right strategy is what I need probably. My own one includes never saving several graphs in a same sbs. If moved you would never find it. And dependency manager would never help you too. The idea of referencing files is nothing new to me . Although I don't understand how alias use may make my life better.…
Hey, For the next personal project I'm going to make a God of War Axe in 100% Substance Designer. I was inspired by projects were everything is done in Designer. I like the idea of creating a model with a height map. The goal is to learn more about Designer and I'm curious to see what challenges I will face. Of course this…
Dear Interested designer Hope you all doing fine? I am looking for a character’s
designer that specialize in doing the hairstyle “Polygon Technique”. - Only the hair mesh is required. - All meshes mush fit the
textures. - No limit for polygon is
required, but it must be acceptable. - No time frame to deliver
the pieces.…
Here are my ceiling designs that I have created using rhino for workplace that act as acoustic panels without compromising the aesthetics. The designs are inspired by Parametric modelling, which is created with tessellation. Parametric modelling is a way of utilising algorithms in order to generate complex shapes and forms.
Hi! I am looking for someone who is interested in helping me make character designs for the Antediluvians from Vampire the Masquerade. Almost none of them have any art but I wanna make some designs for them for future use. There are 13 in total. Email me with a portfolio and your rates if you are interested thanks a bunch!…