Well, at the end I was able to achieve both Cook-Torrance model and the use of roughness in the default Phong shader in UDK, so everything is ok now :D
Hi, I'm getting this weird pattern artifact on the cylinder here, all the other pieces are fine. I've tried redoing the UVs, upscaling the texture resolution, I've re-checked the HP and LP and they look fine. Any ideas what's happening?https://drive.google.com/drive/folders/10a8zcuozRHiK_E82KO6FSh3eOQdw9ttf?usp=sharing -…
GRAAAAAAAH sorry I got caught up with making a whole lot of art to try and get into that nice Master's degree.... I redid the eye area completely following the precious advices given to me o7 Hopefully now his face looks less flat! Also yay look how pretty he looks with some colors on his face. He's a bit pale rn but it's…
Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
my guess to the above request:Seems like a "art-test" or some variation, 6 month(probation) timed trial & this maybe wasn't supposed to be posted? Some parts seem very busy with the edges where they might not be needed otherwise this is pretty sharp looking so other than what i mention as a possible issue i do not see a…
lol - true to life reenactment 10/10 would watch again.15 likes 139+ views you got to make another now. Were you force against "your will" to make this?Animations a bit rough but other than that better than most things I've seen tried. I think you found a calling for youtube for at least a bit my favorite parts where:when…
Thanks for the feedback on the UVs! I also wanted to ask your thoughts on the textures overall—do they read well? Some people mentioned that some of the wear feels unintentional or too large in scale and looks off—what’s your take on that?