Music, or anything inspirational, or reading a book. Apart from Videogames ART not video games and art. Anything related to 3d or concept art is what I love to watch or read about. From that to Programming parts of things. I also draw in my free time.
You seems to have extruded parts of this "rips", constructed the circular part connect it; selected the inner part, extruded it and scaled them in your X axis like so..? Consider to extrude and reposition the inner part like that.. (also as mentioned) maybe adding more vertices to the circle part:
While doing an environment course I took the house parts I created and built a house based loosely on this one in Bernkastel-Kues. Apart from making textures better from scratch I'm not sure how I would improve this or give it more life and personality. Any criticism or pointers on what I should watch out for is warmly…
The path into game development really depends on where you're starting from. Some people start with an idea or thing they want to see in a game and learn skills as they go. Others master art or programing first and either find a counterpart or eventually branch out into the other discipline while working on different…
Hi all! My name is Alan, an environment artist from Brazil who is constantly learning and falling in love for 3D environments. Thanks to Thiago Klafke’s mentorship, who is Senior environment artist at Blizzard, I am taking things to the next level. As an environment artist I was full of doubt about how would you tackle a…
I actually like the idea overall. A compact PC-style device running SteamOS makes a lot of sense right now. Personally, I’ve grown pretty tired of PlayStation over the last few years, and on the PC side it feels like a lot of games haven’t been very exciting lately, especially when it comes to performance and optimization.…
You should model the parts separately and figure out what parts would be best just to model and which parts should be sculpted. The buckles/boots/metal bits/ should probably just be modeled, and the vest/pants/head should be separate meshes
Great designs and great execution! Not a huge fan of every part of the presentation (in order to offer some unimportant, subjective nitpicking) but I guess those are the colors they would have been shown against in the game and while I think the blurry, reflective floor looks out of place it helps to set the characters…
Name: Meritxell Georges Timezone: GMT+1 (Paris) Hi there! My name is
Meritxell Georges, and I’m a Character and Prop Concept Artist and Costume Illustrator
with around 3 years of experience working on a range of projects including
independent films, a TV show, and an interactive experience. While my focus is
on fantasy and…