I have a sculpt which derives from a rough head scan of a real person. Even though my sculpt is close in likeness with the real person, I feel it can become better. I need a character artist to take my sculpt and my reference photos and create a likeness sculpt. I do not need the eyes, hair, eyelashes and skin details to…
Hi ! This is just a little sculpt i did for training ! obviously inpired by the last Doom Game ^^ I tried to improve my sculpt skills for this summer . hope you like and C&C are welcome or others tips for zbrush sculpt :D
Hey all! I'm looking for some honest feedback on a likeness sculpt I'm currently working on. I'm wanting to create a 3D art piece of Anakin Skywalker from Episode III: Revenge of the Sith, so I'm trying my best to create a likeness of Hayden Christensen from 2005.I'm unsure what else to modify/fix before moving onto the…
I managed to drown out all the details from my sculpt in the pedestal but I have finished the first pass texturing the prop. I'm not very good at sculpting yet and haven't spent a lot of time on it. I may need to spend some time focusing on sculpting techniques. https://skfb.ly/oOEDW
Hi guys, I'm unsure about the workflow for producing an animatable character using zbrush and Maya. The way I used to do it was: sculpt a base in zbrush > retopo in maya (modelling toolkit) > UV retopo'd geo > sculpt over the new geometry in Zbrush (discard old sculpt) > displacement maps But this process takes long and it…