Hey all. This is a bit out of the norm, but I thought I would share some of the articles / reviews my sister (Alie Lavoie) has recently written for the very cool music blog, The Singing Lamb. These guys are more focused around the incredible Canadian indie music scene, and some of the bands she has interviewed are pretty…
This is a player model for a game me and my friends are working on. We're trying to keep everything as small as possible to be more memory efficient. The game is a TPS Survival RPG with 4 player co-op, intended to go up on Xbox Live Indie Games. So we're trying to cram all we can into 50MB's so we can sell it as an 80 MSP…
Hey all, Just wondering if any of you have heard of this. Here in Utah, the state has basically set up a kickstarter site for new digital media companies, but people use votes instead of pledging money to choose the top five. I would love if you all would check it out and vote for your favorite business idea. The top 5 get…
To elaborate on what poopipe said, having a slower/smoother animation while rendering an equal amount of frames isn't possible (or at least not a good idea; it will turn choppy). You have 200 frames at 24fps. That's an 8 and 1/3 second turntable. If you want a 10 seconds animation at 24fps you'll need 240 frames. If you…
Greetings. I know I'm extremely late ... I had a surprisingly busy month's. Had my first art test (actually had the second too) which made me really happy still don't have any answer from any but learned a lot for it so was really worth it! Well the piece in itself would still need a lot of refining but in like 12 h starts…
Not sure how much it will cost you over there in europe but since you are going M-ATX I would recommend changing your case to an actual M-ATX one. The Corsair Air 240 is one of the best out there. In addition to that, if you go with the haswell-e lineup... which uses the x99 motherboards you can have access to ddr4 RAM,…
Outsourcing is becoming more and more common. It's basically contract work on a big scale. You hire an entire team rather than one or more single freelance developers. Some people now call it 'Distributed Development" because many people still think "cheap", "bad quality", "boxes crates and barrels" when they hear…
@ acapulco: Thank you! I started a render, going to try it it! =D @ quero: Its something friends suggested doing, helps keep them feeling alive xD. Thanks a lot for the kind words! @ AimBiZ: I use a .5mm mechanical pencil at HB hardness, any softer and i break more lead than I use xD. I use humble 8.5 x 11 paper, so i can…
Ok, rather than starting a new thread, here's my plan so far. Anyone see any holes or issues? (other than the Graphics card that I'm going to keep from my old system. 8600 GTS is decent enough for now) Mobo: ASUS P6X58D CPU: I7-920 Bloomfield Memory: Corsair XMS3 (3x2GB) HD: WD Caviar Black SATA 6.0 gb/s DVD: Sony 24x SATA…
$1500 is hardly a lot of money when you consider the license costs for software like max/maya. in fact, if you were contemplating making a game and had say... a $3000 budget for ALL your software licenses, i would probably recommend - Blender (free and fantastic) Unity ($1500) Photoshop ($20 per month? so $240 for the…