I wish I had a better suggestion other than "well don't do whatever it is you're doing". I don't get many unexpected crashes these days, but I've been using Maya for a long time and I know that I've probably built up a mental list of "things not to do" and the little things that I probably do to avoid snowballing into big…
I have been really terrible about keeping my stuff updated on here. Things got hectic with the doing the dissertation. I have now, after lots of revision and help from someone at Unreal, managed to get that Assassins Creed style pushing aside the NPCs. I've used ray tracing to detect the proximity to the player as it is…
During my most recent job hunt after my last company went down I got 5 or 6 copies of my portfolio printed from lulu.com It really surprised me that other people were just taking DVDs or their work with their name scribbled on the front and every tinterview I went to, having a printed portfolio went down really well. As…
If you need to use Biped, just forget about the Curve Editor. It just doesn't support it very well, and TCB curves aren't human readable anyway. Biped doesn't support Out-Of-Range curves either, so that's out. However Biped has many benefits. 1. It's dead easy to setup. Just size it to your character. 2. The copy/paste…
I would have to agree with Gauss on the sentiment that Doom's look wasn't achieved by accident, the game had a very strong and very consistent art style that is easily recognizable. And how do you communicate that a revenant is an undead rocket launching killing machine? Well it's a 7 foot tall skeleton man with rocket…
wires for the computers can indeed be modeled out as splines with some sort of sweeping/lofting on them. You can always just decrease the amount of edge loops on it to optimize it so there are not too many triangles in places where it doesn't need them, although I'd still keep the forms relatively curvey. If you wanted…
Hey guys, been a while since i've posted. Heck with Fallout 4 out, it's been the main reason! xD Considering however, it's been mostly blocking out, there's not been much i could post. However i've done a fair bit more. I've created some headstone models. These i will probably make duplicates of, take into ZBrush and do…
I haven't seen a huge uptake of World Machine probably because it's results are a bit unpredictable. For instance, I know it was used to some extent on Lord of the Rings Online, which came out 7 years ago but there are still plenty of studios that preferred having artists/designers sculpt the play space. Typically you have…
I see what you mean about UDK. Honestly I find the lighting and rendering system a bit inferior, as it has a tendency to wash the scene out when baked. It can take alot of trial and error to get things looking proper. With that said here are some solutions for you.. - make sure your normals are aligned right. If going from…
I recently built my wife a computer, prior to this she was running a 7 year old Dell. It held up well over the years but let's face it, a Radeon 9800 and DDR ram just doesn't cut it these days. I'm not a computer wiz by any stretch of the imagination, but here's what I went with: These are the parts I bought (from Newegg):…