Really nice demo. I enjoyed moving around with my squad, making ground and getting around was unique, and so much going on around me made it feel like a living, breathing world...until we killed everybody. :P I'll probably play through this demo a few more times, but not sure if I'll get the full because there are so many…
Yea, a liink to people's demo reels in a sticky would be cool. I can think of how that might kill some people who have less bandwidth to spare than others though. Another idea that this kinda brings up for me is that it would be nice if polycount had kind of a "best of artists" section similar to conceptart.org. Seems like…
hows online play compared to the demo? i hated the small map in the demo? man the visuals alone want me to get the game, this and UFC undisputed are the two games i want to get this month!
Hey Polycounter friends: It's been waaaayy too long since I've posted here...I'm one of those polycounters that has "gone indie" over the last few years. I figured I should plug something I've been working on and get some thoughts. Over the last 2.5 years I've been codeveloping with Grip Digital a followup to Tower of Guns…
Hey guys, sorry I haven't been posting for some time. For the past while I was doing iAnimate and working on trying to become better and hopefully getting a junior position somewhere locally. I created this piece for a local contest and unfortunately, it didn't make it into finals. I'm pretty heartbroken about it right…
After getting some stuff implemented, I've started crafting the town you visit in the demo of Key of Ethios. Rough map of the place: Textures thus far: In-game + fences Said fence: The river: (Badly done right now. Haven't figured out how to make the texture scroll properly. Dunno why the bridge is messed up, either) That…
Hey there first time poster long time reader. This is my 1st scene for my student Demo Reel, its getting to a complete state so I thought I would share it with you guys and get some critiques and criticism. It's render in Unreal, modeled in Maya, and textured in Quixel and photoshop. Beauty Shots: *Updated with Higher Res…
Hello everyone, I graduated from college last month, and I'm now searching for a job in the game industry as an environment artist. Could you please give me some honest feedback on my demo reel and website. Thank you. here's the link: http://toyinobasa.wixsite.com/portfolio
Hi, I've just recently entered to this forums, seeing that it might help look at other people's work, get to know other animators and artists and to have a little more of exposure as well. I've recently updated my demo reel and although I might feel it's good, I still want other people's opinion, so feel free to comment on…
http://www.assyria-game.com Adamgreen@assyria-game.com NEW Art Test Demo (Browser Based: http://www.assyria-game.com/AssyriaTechDemoUnity01/TechDemo2.html (PS we are actually using C4 engine, Unity was just used to shove something together quickly) Remaining positions: Character/Creature Modeller - X2 Enviromental Concept…