That looks like a fun gnarly character with a lot of detail, but especially the beauty shots are really hard to read. The metal arm basically disappears into the body in the first shot, even without squinting. Perhaps you wanted to show the skulls, but having a stronger light from the left/back/top and less from the front…
Hi everyone, I feel like venting a bit :# So I have been unemployed for a bit more than a year now and after sending more applications than I can bear to count and a bunch of interviews I'm still in the same situation. I have tried to improve my portfolio over the years but I think I've reached a point where it's not going…
Overclockin Studios is a London-based creative agency specializing in visual content for the NewSpace and aerospace industry. We create cinematic animations, interactive demonstrations, and visual communication tools that help aerospace companies explain complex technology to investors, partners, and stakeholders.…
Overclockin Studios is a London-based creative agency specializing in visual content for the NewSpace and aerospace industry. We create cinematic animations, interactive demonstrations, and visual communication tools that help aerospace companies explain complex technology to investors, partners, and stakeholders.…
Former Gisnep artist goes from plagiarism and generative AI, to abusing Youtube's DMCA and harassing fellow artists. Witness James C. Mulligan's harrowing transformation into a disney supervillain and a internet lolcow we can all relate to in some way. Finally, some fresh meat after the Piratesoftware saga…
hehe thanks for the backup guys. Poop and MightyPea, no worries guys, don't wory about offending me i get mixed responces when i mention hypnosis all the time, so even if you were mean about it, i probably wouldn't mind i dont know why you'd think i'd label you as a friggin persecutor.. don't wory about it. hypnosis and…
+Viewport Canvas -Stop having Viewport Canvas lag at 2K textures -Enable Normal Map viewing -Fix the jitter issues around the 'seams' of model on too high values +Baking -Proper AO map in Scanline -Fix the Mental Ray issues where it jitters the padding -Allow custom Tangents and changes for Normal Map +Modeling -Quad…
I wanted to love modo some time ago. I still want. There`s just so many quirks and things that are taken for granted in max/maya that dont work in modo... - There`s no proper symmetry tools (possibly fixed in 901, but maya 2015+ has great sym too) - There`s no usable vertex normal edit tools. - Modo relax brush in topo…
Hi I hope you’re doing well. I’m trying to track down an old concept art pack that was centered around “the story of a delivery boy” and the various adventures he goes through. I remember it included a series of illustrations or sketches depicting different scenarios from his journey, but I can’t seem to locate the…
Looking great! It's awesome of you to post up all the process like this, I'm learning a lot. I had a few questions though. I've never heard of using a half sphere or anything like that to affect baking AO maps - would you mind going into the logic behind this, why/how it works? I really struggle getting all my UV chunks…