Hello, I´ve done some painting this end of the year. A very weird dragon...for some weird reason too. But I kind of liked it, but got stuck. Don´t know what to do with the background and I would like to push myself further since I got this far with him. Normally I would call it done, but probably you guys could give me…
It may seem like a contradiction, but adding 20 more triangles to a mesh will always be WAY cheaper than having a dynamic light, especially on a mobile device. The intent here is not to make all of your geometry subdivided or higher resolution, it's to only add geometry where you really need it (for example, where you may…
Another trick is to bake AO for the whole model on a 2nd uv, then adjust the wheel material to use an AO strength of zero. This wastes a bit of uv space if those surfaces are never used by the AO texture, but the AO can be enabled easily for garage shots, like when the player is customizing the car.
Hey all, I am looking to bring to life some characters of your own. Perhaps you want some artwork done for your DnD Campaign or maybe just some fanart from your favorite game. Hit me up and we can figure something out. My email is JaegerIllustrations@gmail.com My Portfolio https://jaegerillustrations.artstation.com/
Hey everyone, long time stalker, 2nd time poster... Currently, Im a games student in my last year of study. Until my last year I was primarily concept art and 2d stuff with the majority of my contribution being textures. Ive been building this for about 8 weeks but due to other subjects I have only just started working on…
Hi, I am new to 3dCoat and am trying to reassign a brush using spacebar's menu, from within this menu it says you can assign a hotkey by pressing "END" (simple enough) to which I have tried multiple times and it just does nothing. Anyone know why this just isn't working? thanks
Hello everyone, It is true that I had two suns in my scene ^^', I even didn't pay attention to the 2nd one, but it's fixed now! Thanks! I improved the global ambiance of the scene and I added new details with your advices! Thanks to teodar23 and Steve0105 for their advices! It really helped me! I didn't manage to have…
Hi Daniel, Thanks , I feel that I am far from a master...the thing is Substance Designer is pretty easy once you get the hang of things...I watch lots of videos and follow all the forums too. As far as what material is the most challenging...hard to say, they all present their own challenges, but I had a hard time with…
I'm pretty sure FBX only stores the vertex position offsets for morph targets, and nothing else. I had a similar issue a few years ago, trying to use different UVs on a morph target. But Morpher isn't built that way, it only considers vertex positions (IIRC). You could try to brute-force it, by copying the vertex colors…
Hello, I am new to marmoset and learning to do hair cards. I noticed the ends of the hair is fuzzy and pixelated. Does anyone know why it does that and how to fix it? I did the hair textures in zbrush. Is it to do with the thickness of the hair strands, or a setting I need to tweak in marmoset ? Any help would be really…