Hey there!. We are small group of people developing a very inte resting project involving videogames, VR and education. We need talented artists, modellers and animators who wants to collaborate in our project. We are trying to make a powerful tool for education for childrens and adults all around the world. A tool i ́m…
We are a 3D Animation studio and CGI development company. Our website is htttps://www.mediacraft.video/3dassets.html We're looking for a person or a few people who would be available to produce a 3:00 min animation for our current project. The deadline for production is 11.06.2021. The publication date is 17.06.2021 The…
Hi, I'm learning cgfx shading these days, and trying to create a cgfx shader in Maya that projects the texture from another camera with proper focal length with image ratio. I realized that I actually need to compute view transform and projection transform matrix from given camera, but those matrix are way beyond me. (or…
Currently we have a small team of 3, 2 of which in the UK and 1 in Germany. We wish to seek out a project cordinator / game designer who can help work out timeline schedules and basic knowledge of 3dmax (level planning / editing). The aim of our group is to produce a trial demo in 6 months (contact me for a more in depth…
Yes, it seems that is quite true from the content of the rest of the posts in this thread. I misunderstood. Let me try to wrap my head around this. With "Projection Painint" you look at a 3D model from a certain angle, and then "project" a still shot of this view into an image editing program. You then paint on this still…
] Howdy guys , If your interested in a challange or two for use in a rts game project, this is the advertisment to read. STATUS OF THE PROJECT: We are the Binary Brigade team working with preproduction of an rts game engine and are starting to develope visual content as we are going forward with early camera, controls and…
Seeking artist(s) to commission multiple individual 2D & 3D projects. Including concept art, character art, animation, and texturing, 3d models for printing and game ready. Looking for hyper realism and expertise in sculpting human anatomy and fashion in multiple styles. Some projects will be preferred to be compatible…
First of all I am working in Maya 8. Any help with this problem would be tremendously appreciated. I am having trouble figuring out how to have projected ramps of an eyeball stay with each eye as my character moves. The rig on my character is based on the squash-stretch rig explained in Stop Staring second edition. This…
Solitude is a real-time 3D Environment Art project created entirely by students in the Game Art and Animation program at Seneca College. This project was in production for 6 weeks, with one week for post. We used UDK. Check out the other 2 group projects when they're posted as well! We'll post more info soon, for now check…