I bought a tablet last month, Intuos Pro med. It works perfectly with Photoshop and Painter.It stops working as soon as I open the applications: Zbrush or Maya I've reinstalled drivers, re-rolled into older drivers, with no effect. I restart the system and the tablet resumes working but it will stop as soon as I open…
I use artstation to post all my artwork, I had Pro last year but I found it wasn't worth the money. Now they are adding all these new features like blogging and a marketplace and will soon raise the price. I am currently looking for work and hope to soon have some models and prints to sell. Should I pay for pro now before…
Hi everyone, hope you're having a manageable day! A small update, just a small pass over breaking up the repeating textures, dialing in the look more. Trying to vary the roughness across the model more, too. Definitely working on aging things more, want to add more things like dirt and ripping up the cloak more. Hopefully…
Hey, I've been workin' a bit more on it. I've done majority of the sculpting part, retopo some parts, decimate others in zbrush as low poly, baked maps in substance painter and composite my base color with AO/CURVATURE/POSITION. here is some screenshots, feel free to critics :wink: i'll post more screen with wireframe soon…
hey thank you guys :) Texture coming soon. need to make sure everything else is perfect before that. Honestly it depends. For most of this I just cleaned up the highpoly model with the exception of some pieces i did a manual retop but 90% was already made. Saves time, specially if you work using clean topology. Ill post a…
interesting and very common take on approach. I know how you feel and somewhat agree, but weather we want ownership or not won't matter. Pretty soon we are going to have to let go of that for the greater good of the project. Pretty soon it will just be Art Assemblers. Just about EVERYTHING will be outsourced. Otherwise,…
Joseph mentioned I should try blocking stuff out, so I decided to do a B&W study tonight. Still hard to not think about what I think I see, but I'm working on it. So here it is without further blabbering. I'm going to try some cityscapes soon, been doing a lot of nature stuff, might do some perspective studies soon since…
Thanks for all the kind words guys! I'm gonna round up another batch and get some renders from the high poly soon as well. Now I've gotta bug Snight and Tyler to get their stuff up soon too! ;) Sam - You didn't have to edit your post...I've already gotten a good ribbing from some of my other former students..I can take it…
we don't have hard dates, but we are going to start a closed beta very soon - with a more open beta to follow soon after hopefully. We are working hard to do optimizations and clean up for November 1st, which is the deadline for submissions to next year's Independent Game Festival. We will need to have lots of beta players…
Sorry for the length of time between updates, looking to make more progress on this soon. Between now and then I have made several changes such as proportions and lighting. The lighting is not final by any means, but is much closer to what I want. I have made progress towards the final version of some things in the scene,…