What is the benefit and utility of this use of star-like Triss?What are the rules of this type of institution? Why is it used? And why is it done that way and not that way? I would appreciate if there is a source, it will be in the course or video I can learn. Thank you.
@cheesechen12 It's looking good so far, excited to see you keeping up with it! Only thing of note I can see at this stage is that the lattice for the ruined stairs doesn't look to have the trim set up quite right. It appears to have slats running horizontal across its surface, even along the vertical beams.
After putting an old Chen set idea on hold a while back, I decided morphling is seriously deficient in attractive and powerful looking gear. So this: Feedback appreciated, I'm just about ready to take it in for an attempt at sculpting (after I fix some of the messier geometry), which I am rather slow and quite terrible…
Ok, just finished taking an asset through the painting process. Everything works, I can paint, bake and make custom materials. You can have 16k in viewport if your card supports it (Substance is 4k displayed max). And that alone is awesome as I can make my trim-sheets in the 1k x 8k size. Coming from V4 to latest, I can…
Hello people. This one of my first ideas. Inspired by the neon grids and wireframe effects. It's in Adonized Multicolored technique. So what do you guys think?
hey!! hoping to get come comments or critiques on this. Made with DS specs in mind. if you have any ideas on how i could improve it, i'd be glad of the feedback. cheers!!