Description: We're Drop Games, Inc. a newly founded angel-backed gaming startup, and we're growing our team! We're hard at work on a cross-platform fighting game built on top of UE4 and AWS. The project is past its prototype stage and we're rapidly accelerating development, which is why we're looking for talented…
Hi all, Bone Facture team [in the past Moonshine] from Poland is looking for people who would like to help with our project: www.blackicetales.com [unfortunately English version is out of date but soon we update all sections and news] Especially we are looking for: - 3d modeler [architecture and organic] - 2d artists…
Overview Home to the iconic massive multiplayer online role-playing game RuneScape and its extended family of adventurous titles, we’re a leading games studio that places our players at the heart of everything we do. As the home of living games, we’re committed to the development of exciting new titles to build upon our…
Hello fellow polycounters, been a while since I've posted anything here. I spend my free time working on my own game using UDK (usually lurk the UDK forums), and now I've started working on what will eventually replace the main character in a future iteration (aimed towards UE4, which I'm assuming should replace UE3-UDK…
ABOUT US Trigger invents unrivaled mixed reality experiences for the world’s top brands. From major marketing campaigns to powerful enterprise solutions, our work combines premiere content with the latest technology, blending physical and digital worlds in innovative yet measurable ways. Founded in 2005, Trigger is a Los…
The hedge mesh: - Create a box with a few segments in it, 3x2x2, relax it so it softens up and drop a noise modifier on it to twist it around a little. Don't collapse the stack just yet, you can change the noise parameters to alter the hedges slightly. You can do the odd shaping by hand, I'm just lazy and like automation.…
Hello The University of Hertfordshire is looking for industry guest speakers to talk on any Wednesday 1-2pm from now until mid May 2015, and if you can hang back for a little portfolio critique for an hour or two after the talk that would be great. We can pay for your effort, if you are interested then give me a PM and I…
Alright so, I wanted to share my prediction of what will eventually happen to the portable/mobile games market in the next several years, and see what you guys think. It's my personal belief that around the time the iPhone 5 and iPad 3's release (1-2) years these tablets and smart phones will begin to compete directly with…
Autodesk continues it's check writing habit with it's latest one for the purchase of Illuminate Labs. Not sure who they are? They provide a lighting solution for video games as a middle ware solution. Basically you buy this, and drop it in your engine and you got some rocking lights. A few games you might have heard of…
Hey PCers. Long-time lurker, occasional poster... I'm Robert Yang, I'm here to announce that my department NYU Game Center is doing a faculty search for an Assistant Arts Professor, specifically a game artist to teach our students. We're basically looking for a 2D / 3D artist with working experience (either a big indie…