Daz- thanks for the reply- that's a great help. yah, i agree that the doctor doesn't hold up. it was a stupid concept from start to finish and my time could have been much better spent on something such as anatomy. i totaly agree with the doctor, and almost considered cutting him.. but decided that it was completed work…
Legs now are a bit better, in knee area as well, but still you should look at skeleton and how exactly muscles are connected and where - also looking at muscle shape can give you understanding where is volume. Ankle still needs attention. Also look how chest muscles are connected to shoulders - Butt now looks a bit slided…
Hey :) I really appreciate your "fixes"! All of what you said makes totally sence to me now and was really helpfull as well! I also figured some thing out for myself... I think i need to find my own style first. What i mean is, do i want to paint some anime style or some comic look or realism. i acutally kinda mixed in…
Hey Bmikes! Nice to see a fellow environment artist learning the ropes as I myself am doing, I thought I could share some of what I've learned and hopefully you can find some use for it :) First off I'd like to say that you've made a pretty neat model, I like the look of it and I can definitely see it as a game asset in…
Sorry, everyone didn't just agree with you gray...nah, actually I'm not. I never said Ptex and Pixologic UVWs were the same I did say that Pixologic viewed them as very similar. HUGE DIFFERENCE. gray I'm just going to ask you outright...Do you work for AD or just an overzealous fan? Also I have used ptex and I am aware…
http://wiki.polycount.com/CategoryEnvironmentModeling?highlight=%28\bCategoryEnvironment\b%29 http://wiki.polycount.com/CategoryTexturing Those might help get you started in the right direction. My first step in workflow is planning, as I'm sure it is with many others. I'll make sure every possible problem I find is…
I've done this before, but mostly through a personal connection or with a good reason: * I didn't know it at the time, but when I visited Remedy in Finland they apparently took all their Max Payne concept art off the walls. My friend at the studio told me after the fact! * I was introduced to one of the Leads on the…
So, I've been thinking about this more. At first I thought it would be dumb, just because everyone was saying awesome. i can play my steam games on my big tv. But a keyboard and mouse would be crap on a couch. Unless you like using the xbox / ps3 controller more. But then I thought wait a minute. If this is Valves way of…
I recommend doing a whole scene just because I find it tons more enjoyable and you get to show off/practice compositional, color and lighting and storytelling skills. It also makes for a more interesting portfolio = better chances at getting a job. But if you want to do single assets and never, ever work within the level…