Generic wall tutorial I may have overlooked a small tute on the web and tell myself to be back and save it at a later time, but for some reason it vanished from the web. Did anyone saved it and would be cool enough to repost it or something ?…
Hello, I used the Metalness disney exporter in DDO and connected the maps to redshift in Maya. Here ist the result. The main problem I have right now, is that the roughness doesn't seem to be the same. I set the colorspace to raw, alpha is luminance and BRDF is GGX. Do you have any idea what is wrong? By the way its the…
Hello to all. How i can add the udims names that I created to the texture name? I didn't find this in the Substanse Painter documentation. I suffer because I have to do a lot of skin with the right names. Maybe a plugin for Substance
I just recently graduated college and ready to move on to the next step of my life by getting a job (hopefully) and on my quest to move on I found my self astonished by the skills and techniques of other artists. I'm almost intimidated browsing through Artstation and through the forums, because majority of the work there…
Hey guys! I was just very curious to know who various different people learned the art of animation. With online resources, online schools, traditional art schools ect. How did you pick up animation? :)
anyone have any luck running a batch of projects at once. i have followed the instructions on the wiki page for creating a shortcut but dDo crashes before even starting the jobs. any help or suggestions would be welcome. thanks
Wasn't quite sure where to put this but I thought it would be the right place. If anyone happens to have the DVD from Gnomon entitled "UV Mapping for Games" and doesn't want it anymore, I would be more then happy to buy it from them for a reasonable price. Hit me up with an email at irodex@gmail.com Thanks =)
I just can't get over how good this fur looks. It's full, dynamic, relatively shiny, and it's all real-time. Any ideas on how they did it? At first I figured it was the old "fins and shells" but I don't see the hovering segments you get from that. Unfortunately there's no Iwata Asks for this game...
[I posted this on the Quixel dDo forum, but I'm not sure what hours they keep. I'm double dipping just in case someone here can help me better understand this] Hey, I'm having an issue and maybe it is just me not understanding the software correctly. I'm working on a project where I loaded up (in addition to the required…
Thank you. I managed to make it work BUT dDo still crashes. I Removed history, changed FBX to 14/15 tried obj and dDo crashes every time. Object opens no problem in nDo and 3Do.