Your gun is your best piece so I'd def put that on top, VR cockpit project in the middle, and materials at the bottom. You can cut out the UI stuff in the VR project since you're shooting for hardsurface, and the video too, and maybe use about 5 of your best images for the project. In terms of your layout, my eyes are…
Hey guys, I keep still working on this scene, now for a VR Horror experience. The lighting has been re-worked and improved. Here are a few screenshots and video. Right now the video is still a work in progress but feel like I need to show it. Only in VR it lags a bit when all the lights are enabled so It jitters. Also the…
Thank you! I did have to modify it slightly to get his head to fit, but hopefully it still carries the same vibe. I've added a VR headset to the character, it plugs directly into the ship with 3 ridiculously massive tubes. Middle sketch is headset with tubes detached, and last one shows how the VR displays flip up. The…
Hi we're looking to fill multiple Senior / mid range 3d generalist roles at our studio based in central london. must have previous experience on multiple released high quality 3d projects , Vr experience is a benefit but not essential. You'll be working on award winning VR haptic medical procedure simulations. our main…
Hello, My name is Nicoló Zubbini, environment artist, available for freelance work. My focus is asset modelling and texturing for real time (games and vr), then shading and lighting and the whole art side of level building. I work on anything environment and hard-surface : from architecture and landscape to vehicles and…
Want to be involved in innovative games for all kinds of platforms? My client is a cross-platform developer with a passionate and talented indie team! Although a fairly young company, they have already grown into a recognised face in the independent developer community! They are currently looking for a couple of Graduate…
Hey BIGTIMEMASTER, thanks for the feedback and analogy. Are the following your suggestions then: 1. Forget the VR voxel sculpting now 2. Learn basic poly modelling 3. Eventually, when I am good at basic carpentry, I can retopologize the VR sculpts (carpentry) and eventually get to rendering (putting a roof on the house)?…
Its pretty cool, but since i work in 3d apps all day i felt restricted as to what i could do. Though i'm more on the technical side of art so maybe its lost on me hahaha. I like having friends over and watching them have a go though, especially someone who's not tried VR or isnt artistic. One thing i do enjoy is how it…
hey, a flashback to the nineties! i remember multigen as a modelling package from back in uni/lab when VR was considered an emerging market, SGI the only proper 3D workstation manufacturer and VRML the new and coming standard for web browsing. ;) i only played around with it very briefly before maya came along. it was said…
Portfolio and cv at COURTLANDW.com Most recently worked remotely as Art Lead and Concept Artist on a Virtual Reality title for the Vive and Rift with an international team. We demo'd that game at the 2016 Silicon Valley VR and VR World Congress. Can provide: - iterative 2D concept art: characters, environments, creatures -…