Does anyone else think thatShadow of the Colossus look more like a dark and realistic Zelda game than the new Zelda does. IMO the new Zelda game looks like a joke. Apparently not that many people liked the cell shaded wind waker...dont know why. That game looked amazing. But since everyone complained they decided to make…
Inspired by this video: https://www.youtube.com/watch?v=XYPxJtra1ws ,and also by a feedback from a company I recently applied that said "my skills aren't good enough to make realistic space fighters" I took on this project to prove to myself what I'm actually able to do. General objective of the project are: - Being as…
No no, I don't have a problem with attaching items and BPs. I want to make the belt holding the weapon in some realistic way. I don't know whether to start with physics simulation in UE or with animation on the bones in blender. I am looking for a solution that will give nice effects.
Freelance Marvelous Designer Artist for Stylized Animated Series (Remote) I’m looking for a freelance clothing artist to create stylish, animation-ready outfits in Marvelous Designer for an upcoming animated series on my YouTube channel (30,000+ subscribers). Project: Paid, remote, freelance/contract. Immediate start…
Any reason why all the text and stuff was modelled? Seems like a bit of a waste of time, especially with these specs. Would have been much faster to just do them from a filtered heightmap (especially since then you'd know how well they hold up at final resolution). Regarding the wear and tear on the texture, I wouldn't…
Hey everyone, I wanted to share my progress on the elderly character
model. After receiving valuable feedback, I've focused on refining the eye
shader and enhancing the skin details to achieve a more realistic look. I've
also adjusted the overall proportions and added subtle age-related features to
better capture the…
Hello, This is Manoj here. I am in need of 5-10 realistic character and creature design. The requirement is. * Realistic PBR 3D Model. * Lowpoly retopology under 1500 - 2000. * Realistic Texture. NDA is to be signed for this requirement.
Well, it's not that i'm not happy with making realistic models. Actually i would prefere doing realistic models rather than LoL/Dota2 or WOW like style models. So yeah i woudn't have a problem working with realistic models, that's what i'm focusing on right now so no stylized work for me until i can really understand…
Hello I’m currently available for freelance work as a senior 3D animator, and happy to help out with anything from character animation (keyframe or mocap cleanup) to rigging, lighting, and final rendering. I’ve been in the industry a while and have worked across stylized and realistic pipelines, so I’m comfortable jumping…