Hi Guys Im using Zbrush 4r2 and trying to retopologize a model iv been working on i have followed the instructions and it works fine for about half an hour and then i get this message INTERNAL ERROR.\List.cpp Line: 155 and 165 Locked main mem in list-out Object: i really cant figure out what the issue is and was wondering…
^ thanks for tips! I decided to make a generic modular panel for portfolio. it's supposed to be fairly large but i think i made edges too sharp anyway. Some additional normal map details will be added in photoshop. low poly is currently at 780 tris. is that acceptable for such piece? i'm leaning towards turning that whole…
"gg" means "Good Game" according to the Vice documentary (see first post), in Korea the Shoutcasters scream "GG!" at the end of the game when the Towers blow up. And by "Shoutcasters" I mean - commentators. And by "Towers" I mean - Inhibitor Towers and Nexus Towers One of the quotes from the Vice documentary, more people…
I think there's a CVar to disable Post Effects too, but I'm not sure how far that goes since there isn't really a post-process editor to my knowledge. It may just be the bloom and HDR settings disabled. In the Art and Technology behind Crysis 3, there were a few screenshots of Crysis 3 levels during development in…
the general rule is that the the reflectivity of metals is between 180-255. to further what Laurens is talking about: when texturing for PBR it's very important to take quite a strict layering approach. if you're using photoshop, i'd suggest using a new group for each specific material you're texturing, and stick to that…
Holy shit this is amazing, you even got the 550 cord tie-down on the helmet band. This is seriously impressive, you paid a lot of attention to detail. I'm in the Army myself and I can't see anything wrong that you've made. One thing you might want to do though is make a FLC that goes over the IOTV. I'm not sure if there…
Oke i got another solution, maybe not the best but i mask the important areas out now so i dont end up with 55m polygons and have only 19m polygons. Unfortunately i changed out some tris in 3ds max to quads inside the eye just in case there was something wrong even if i thought zbrush has no problems with tris. Now i…
I dont think this is the right forum to get feedback, most the people on here just do art, no any type of level design. Check out World of Level Design's forums, and get a 5v5 match going to get some feedback from people there. I play a lot of CS and just from a couple rounds on the map I think its a little CT sided. That…
if my basic calculations are right, subscription fees seem very reasonable to me. its like $11 per month (1 year sub with 500 credits of commercial use) which gets you the following every month. seems very fair for the money. 500 Small Sized Images 250 Medium Sized Images 125 Large Sized Images 63 XLarge ImagesUp to 22…
UH Alumni Alexandra Stancu and Liviu Berechet Antoni made this game, Alpha is now out - For more information go here - http://hovergrease.com/ https://altergaze.itch.io/hovergrease?fbclid=IwAR0UrSdW8xsjEhkekHH60iXWFkrvsXVxTD-KjjLMFsYuDb4eLlG5y-ZvgXk…