Thanks @thomasp Very useful and funny advices especially about 2nd monitor =) The biggest problem for me is that i don't know what will be moust useful for me i mean aspect between size and resolution The 27'' Full HD will be ok or that size it's too big for that resoultion ? For me the most important thing is to get more…
Well, let me say this. I got a NES when I was 2 years old and played every violent videogame you could possibly imagine since then. The Mortal Kombat series were my favorite games to play. Guess what happened? Nothing. I'm 19 years old with a great job, I'm going to college, I have a girlfriend, and I'm a nice guy.…
I actually don't think MS or Sony won this year. I think both had flops and both had huge shows. I think bang per buck MS won, IMO, simply because they had more crowd pleasing things in ratio to shit things (Compared to Sony have 1 good, 19 bad for example). The only thing I know for sure is Nintendo failed. BADLY. Again.
I think it should actually be forward scattering... most likely the light vector, L, on line 19 should be negated, g should be positive and set somewhere between 0.25 to 0.5. These values were obtained visually because the transmission effect doesn't really show up too well otherwise. I guess at the time I felt 0.25 looked…
Day 19 I've been busy today with an illustration but I managed to work on the head and hair. I splitted the head from the body in order to work better with dynamesh but I havent merged them yet. Still wip. I still want to add him an underwear, some details and pose him. I hope I can do that tomorrow. So the body still…
I was toying with texturing a little more using Quixel Suite. I am aware the suppressor is massive to the G19. I didn't make the suppressor with expected sizing to a G19 or any handgun, or any gun at all as I had no gun to size it to upon baking the normals. Credits go to Darko "cR45h" Miladinovikj for the Glock 19 model…
Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
Yeah, I hit exactly the same issues in C4D. That's why I was looking for someone smarter than I who had figured that out. Houdini does it with Kinefx. There's a walkthrough the fundamentals here if you're interested: https://www.sidefx.com/docs/houdini/character/kinefx/ragdoll.html Video showing what it can do (secondary…
Here is brief intro about me.My name is David Sola and Im 19 years old environment/hard surface artist.When I was 15 years old I started to learn photoshop and after effects.At age 16 I started to use 3Ds max and learning process was with thrills and chills but here am I still passionate about game art and I keep moving…
On Monday, November 27th at 1:14pm Draven Aaron Forsyth arrived 17 days early weighing 6lbs 4oz and measuring 19" in length. Regardless of everyone saying he looks like me, I still think he is amazingly cute and seems to get even cuter by the hour. Maybe I am just biased though. According to the realtor that helped us find…