Hello Everybody! I am new here in Polycount and as I say in the title new to this field. My name is Alfonso and I am 26 (sigh..) and although I am from Barcelona (Spain), I have been living in Prague (Czech Republic) for 4 years. I have always been in one way or another in the design field, for the last years as a graphic…
Been a long time coming but the mod turned indie game project Ive been working on for about 3 years finally has something to release. Its an alpha, meaning feature incomplete, quite likely buggy, and not even on the same engine (torque vs tse) as the final, but its out and playable. currently exclusive to filefront…
Yeah this might come as a shock to you, but theres this thing called 'personal preference', you should look it up sometime. Too many of your posts come across with a "if you don't do it the way I do, you're doing it wrong" vibe. streaming tut atm, will check out after dinner :)
I had my computer go down for maintenance nearly every other month last year. Turns out a RAM stick was bad. And the GPU VRAM was also glitching. And a HD started to fail while another imploded. The mobo is also suspicious. Wonderful times. After RMAs and tweaking to stabilize it so it could limp ahead for a little longer…
In this post I will try and cover the process of modeling the Smith and Wesson M&P Shield 9mm why I chose this weapon specifically, cause it's visually interesting and a good example to practice on using the Booleans workflow in Zbrush This Post is not very technical regarding how I model the weapon but it's more of…
Whipped this up in Photoshop in a couple hours. Can't remember how many I've done before, but not much. I kind of like how it came out myself. What do you think? I drew the line art freehand with pencil and paper, scanned, then painted it in Photoshop. Some links to some tuts would be nice, if you had any.
Bit late to the party. Prolly missed the whole skype thing. This is still kinda overcomplicating imo. Theres no need to break stuff down. Its an average piece (like that blue thing I posted) and most people should be able to do it. More importantly, everyone is welcome to try. Its a challenge, not a competition. The point…
Hey guys! Thanks for the kind words. I've been a bit busy the last week with "things" *cough* diablo *cough* and starting a dreamjob. :) benc: I'm smoothign that suckah up right now. I'll go the modelling route and sink another 5-10k into it ;) respawn: Cheers man! Yeah I'm aware of some of them but it's good that you…