If they didn't care about the software then they would write something along those lines "Knowledge of one of the main 3d modeling packages required" and i actually found some job posting like that. They write Maya/3ds max because their pipeline is based around one of the 2 and they are quiete similar interface and tools…
Here I did it... after 4 years, lol :D I've found this thread in google. I hope you still need this... lol It's unoptimized and slow though. If someone can help to speed it up - I will appreciate. Here is the code (slow, but should work for instanced modifier): And another one (faster, but will work only for single object…
atm I am packed with work, so it would likely be something for january... the main problem here is that I need to some ugly university tasks, where my motivation is already low, and if I start with this now I am doomed (then again, I shouldnt have brought it up). seriously so I must resist and postpone this. It would be…
I guess it's quite "old" as scripts go. It's a shame lame Autodesk didn't implement some working "shadow" MenuMan code with the new menu system implementation so old scripts would still work.
I live in Europe and 3DSMax is 5000 euro's here for the Perpetual Licence, that's even more in dollars. It does not seem possible to buy 3DSMax in the United States (That would cost me about 4000 euro including VAT). I will also have to pay 800 euro for the maintenance license, to be able to keep upgrading. So in total it…
Hi Guys, My name is Jesse Barratt i'm a Student at AIE Melbourne Campus in Australia, I have got just over a year and a half of experience in 3D work and am capable of producing many types of works. I tend to specialize in Environmental Sculpture and Environmental Asset production as well as hand painting textures in a…
A little Background of myself: Studie Certificates: Escape Studios Maya Comprehensive (Maya) CGS Workshop with Cesar Decal Jr. (Zbrush) Recognitions TalentDataBase 29/04/2008: Featured in the Gaming Channel TalentDataBase 28/01/2008: Featured in the Gaming Channel TalentDataBase 01/11/2007: Featured in the Gaming Channel…
Autodesk is hosting its annual 3December event on Wednesday. I'll be giving a presentation about our rigging pipeline at BioWare at the event in Austin, TX. I hope to see other PCers there, especially those interested in animation (presentations are animation-centric). I suppose there will be a short spiel from Autodesk…
Hi Guys, My name is Jesse Barratt i'm a Student at AIE Melbourne Campus in Australia, I have got just over a year and a half of experience in 3D work and am capable of producing many types of works. I tend to specialize in Environmental Sculpture and Environmental Asset production as well as hand painting textures in a…
Thanks guys.. Shoy333 nothing special - just 3-5 screenshots from mudbox for each view and then merge them in photoshop.. this texture work for fun because lowpoly version of this guy will be fully symmetrical; unfortunately i cant use any nubmers, words or even Spongebob's photo on symmetric model cause in other side it…