Hellooo :) Can someone point me to a vertex paint workflow with Maya (I use 2014) and Cryengine? I am struggling to learn this engine, and I can't find nearly as good and up to date tutorials and info on Cryengine as I could on UDK. In the official documentation, there is a workflow described for Max and XSI...but not for…
Terrain systems are pretty complex sets of tools that do a lot of things for you. It's not just spitting out lumpy terrain but like Eric pointed out it also handles the complex layered material. The mesh you are using isn't set up to do vertex blending, it will need a lot more verts if you're going to paint masks into the…
Somebody stop me! The Mask project inspired by the 1994 movie with Jim Carrey was a nice fun project created as a game model but primarily for 3d printing so the highpoly model had to be sculpted to get as much detail as possible in the print.The Mask was created in Maya & Zbrush and the texturing was done in Substance…
I would like to transfer painted masks between two projects with the same UV. I know I can reimport a mesh. But I want to export painted layers (especially for masks) to another substance project.
First let me say Jessica that I've been watching you for a while off and on for about 2 years now and WOW you have really developed as a great artist! I'm really impressed. I do feel though that I should put my two cents in on the whole " should you paint in your lighting info into your diffuse" subject. Honestly, you can…
^ it sounds like there's something different about your middle guy that the other two don't share. This is what REAL video game dev is all about :P get your deductive problem solving hat on and work through it. whats with the cheesy painted scratches? - thats a job for your normal map. you can paint scratches into your…
Hi everyone. I found this Greentooth easter egg in Splinter Cell Blacklist about 9 years ago. It’s hidden in a painting in the Benghazi mission and only appears using thermal vision. I never saw this mentioned in any official Greentooth lists, so I’m sharing it here. Video link: https://www.youtube.com/watch?v=bsSX21weeJk
I can understand that you might not find "hand-painting" textures fun, even with photo sourced textures you're going to want to do some painting at some point. Just try doing stuff. Yeah, they'll probably suck, and you'll hate them. But, if you don't try you'll never get better. I sucked at first. I sucked at textures for…
Hello all, This is my first time attempting to use this forum, so I'm open and expecting to be told if i've done something wrong or posted in the wrong place, or recommendations for where to go. I'm currently in need of something that I have no doubt most of you will find childsplay, but i've been unsatisfied with my own…
This is looking really cool! I've skimmed through the thread and didnt see this mentioned: in the concept, the flow of the composition works much better than in the cg replication, and that is primarily due to the balance of lights and darks. The foreground objects are obscured in 2d much more than they are in the 3d.…