Thanks! At the moment it's intended for last gen or current gen systems, but mainly it started as more of a learning project in using mesh fusion and hand painted techniques. It does have spec and normal maps, but it's using unity 5's standard Spec shader. Mostly, this is for me to learn some new techniques. Getting all…
Looks cool. I actually worked on up-armor systems on heavy vehicles in Iraq like this. I switched over from the homemade versions, to the prototype ceramic versions. If you are looking for some ideas check out "homemade iraq armor" on google. It will show some actually battle tested designs with the mad max feel. The 5 ton…
The sculpt on 3DCoat is more similar to Sculptris -Dynamic tessellation- You only add detail where is needed. The new paint system with PBR materials is very good. To achieve more goals -as Polyhertz said- the dev team is refactoring all the code preparing the way for the new Version 5. Standard = ZBrush Swiss army = 3DC…
With so little ram I hope you're running Windows XP, as any OS after that will eat it like candy by comparison (I've seen people get XP to use under 100mb or ram). That said, a lot of programs have ditched XP support atp, or are planning to do so in the near future. 2GB total system ram just isn't enough these days, let…
I got the same crash too, I almost pulled all of my hair off to figure out why, but no luck, it's their end, SDKFrontend.exe just refuses to work correctly. I ended up switching to my laptop at the last minute (downloaded Steam, installed only SDK), and thank God, it worked! Both my desktop and laptop runs Win 7 so it's…
Whats largely making them look the same is the cubemaps I have applied over everything also the same gloss applied globally. Im basically trying to hard to mimic some pbr system lol. Your probably right it would be much easier to define things with BPR. my graphics card isn't DX11 compatible though :( its the gtx275, ill…
Interesting points made by all. @MrHobo - yeah those titles is what its all about, they look light years above old console titles. Looks like this winter will see the current gen spark into life like never before. Never thought about it before but maybe the current system of easing the banton between the consoles…
No worries. So, I think it would be good to really clearly lay out your use case: How, when and where will you use it? Will it replace your desktop or be a secondary system? Also it would be good to know more details about the type of work your plan to do. You talk about this a little bit but I think you should expand on…
For the most part, it's all pretty simple. Pillar, panel, pillar formula works well. We do have a pretty robust instancing system that account for variations, but there are time where we just have to create unique pieces just for the shapes/sizes that we want. I like to create groups of instances with different variation…
yeah that's true, what I do now is leave a little comment on developers comments tab writting that the spam that the set can cause is not my fault, just some crazy guy out there. And Like you said, I think the new comments system is backfiring him, so far I just recieve more views and votes. Anyway I can say I have my own…