Welcome to Polycount! It’s ok to include Steam links, and any other store too. As long as it’s not spammy we’re ok with it. To embed YouTube, see: https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#forum-tricks
Non-figure? Like still lifes or just other gestural things to study from? This site has some figure and non-figure stuff, including individual limbs and animals and insects and such. http://reference.sketchdaily.net/ For still-lifes and more random stuff I tend to use sites like flickr or opacity or other…
I'm took a six week hiatus from my house to design and build a bedframe. I wanted something arts and crafts that would fit in my 1950s farmhouse, so nothing too fancy but also I did not want to make boring. I had some extra pieces of large pine I wanted to use as the feet and main support beams, and started with them as is…
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…
Neat idea, I love warped visuals like this! Reminds me a bit of that scene in Inception where they warped Paris. I think the metallic character detracts from the scene, because it’s in a t-pose, which isn’t a visually interesting shape. The concept has a twisted pose that’s more evocative. You’ve also repeated the…
Hey @Colton This is a great start, you can definitely see him in there. One tricky thing to consider with likeness studies is the actor across the spectrum of their career and how their face ages. Bale is a method actor so his body undergoes drastic weight transitions from role to role. This can affect overall body weight…
Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
Hi! Looking good already. Perhaps some straight lines could be broken up and sharp edges beveled. Then possibly some break up and variance on large, unform areas, here cabinet and beams. If would like to push it further, I think another 'personality pass' would be good. For example: the favorite pillow is patched.…
Hi everyone, We’re looking for freelance 2D traditional animators to help with tie-down and cleanup work on an active game project currently in production. The work will be paid at a flat rate per frame. We’re looking for artists who are comfortable working in a traditional 2D animation pipeline and can match an…