Inspiring work! Would you mind posting some of the albedos? I'd love to examine how color is being applied as you're constructing the nodes. Also, I noticed the linear scrape pattern on the bricks. The visibility is varied per brick, but the interesting thing is that the pattern is aligned with the brick rotation. What…
looks good but here's how you can improve it: 1. green - the mirroring is visible on all axes. im guessing that your mesh doesn't tile very well and you resorted to mirroring. modularity is good but it doesn't mean to do only meshes that repeat indefinitely. make a corner mesh or cover that mirroring with some decals/edge…
Tiling Red Bricks; The bricks have a ton of edge damage but no damage in the
center of the bricks. The bricks are also a bit too smooth. Your colour
variation looks like it was 2 shades of red mapped to a grunge map. I’d suggest
throwing in some other various colours because this wall doesn’t look like it’s
very new. Grey…
I like it. However it doesn't really reach for any technical high bar. It's a cylinder with a floor and some pretty textures. Not much to comment on. BUT it does look great. You could try adding a curve or a bend in the hallway instead of a bright light. It would give the scene more mystery. Copy what you have ahead of the…
sorry for the Necro, but is it actually wise to use normal maps at all as I have a lot of bricks in my VR scene and they just look off with normal maps ie they have a bumpy look, but just look wrong. The depth of a brick is not too deep, but maybe even that does not work. I noticed in the Half Life Alyx home screen the…
Thanks for the reply icegodlfhungary. it is true that the bricks on the ground are a little larger compared to the bricks of the wall. And even compared to the character they are a little big. I'm going to scale the broken brick. Of course for now the level of wear is small because it still lacks a lot of things such,…
What can really make good work, is the details. Roofs aren't just tiled shingles, they have "border" shingles that run on the corners of the roofs. Houses aren't just bricks on bricks on bricks, usually they have some kind of concrete foundation at the bottom, etc. References are key here. Keep it up :thumbup:
Very nice. Just like to add to what Mr Bear said. You can see the texture seams in the bricks. Get them to tile better, and add some differentiation in the actual bricks. Maybe add some moss/grime where the bricks would meet the floor? Other than that it looks good. :)
Looks great so far. I like the silhouette and the spikes at the top. Some feedback... try adding more variation to the bricks (like cracks and worn edges) because right now a lot of the bricks are the same size. You have the right idea with trim.. like the crumbling bricks etc. This is great start! Keep going. :)
It's a good start, tiles very nicely! It definately needs some variation from brick to brick to make them a bit more visible. I'd recommend just brightening or darkening each brick a smidge. I'd also give it a little bit of color overall, it looks almost completely desaturated, probably a blue hue would be best.