I think showing an environment kit in each project can be really eye opening. I'm talking something like shown in this: https://www.artstation.com/artwork/58BWkW (Just the first example I could find) Specifically for your relit hallway, show us a shot in UE4 of just lighting and detail lighting. Maybe show a before and…
Meet the Scheisswasser & Söhne U-Bot 7 Submerged Bipedal Weapon System, aka The Panzerwurst. Severely lacking agility on both land and in sea, this amphibious cast-iron guard dog represents the latest in obsolete military solutions. Guaranteed to sink like a stone or wander aimlessly around your docks firing resolutely in…
Version 2.2 don´t work on Max C:\Programas\Autodesk\Max2013\3ds Max 2013\maps\fx\memory(462,18): warning X3206: implicit truncation of vector type C:\Programas\Autodesk\Max2013\3ds Max 2013\maps\fx\memory(463,19): warning X3206: implicit truncation of vector type C:\Programas\Autodesk\Max2013\3ds Max…
Yep, you can go either way and separate out all of the pieces, or combine them into a single file. The main advantage of using references is how easy it is to keep things up to date and make broad changes to the rig/skin/mesh. You change one or two files and it updates inside of all of the animation files everywhere. It…
I'm really susceptible to the temptation to want to peek at social media every five minutes rather than stay focused on my work. This application has been super handy for keeping me on task and accountable for my lately - http://neilblr.com/post/58757345346
There's a setting in lightmass called "lighting scale". I remember setting it to a really small number (or half of the default) and that helped mitigate that issue. Be warned however, it increased light baking times BY A LOT. However, it helped smooth out a lot of shadows because you're tricking the engine to render using…
Best thing we can ask for is a sleek little black metal box [for the heat] with as much power in it as possible and no fancy features like backwards compatibility and touch screen pointless rubbish. Get some decent power that will last for many years and reduce the size of Sony's loss margin. I believe at the time they…
@AlexCatMasterSupreme - Thanks for the feedback. I am always willing to improve my texturing. I find creating metal is the hardest part. Sometimes is comes off as realistic (for example: the gas pump nozzle, shield on the front of gas tank, and gas filter on the side of gas tank) or sometime is turns out concretely. I do…
You cant have 2 video cards at the same time (well the system probably doesnt even care about the slave one but don't put them both at once just to be sure) C1 seems to be memory related...possibly fried video ram or conflict? http://www.evga.com/support/faq/afmviewfaq.aspx?faqid=58554 Can you see anything at the boot…